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58ff747402
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Merge pull request 'merge lobby-system and player-character into develop' (#4) from lobby-system into develop
Reviewed-on: #4
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2025-08-12 23:05:41 +00:00 |
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WiseNoodle
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ec0bef4d92
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\/
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2025-08-10 23:34:56 -04:00 |
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WiseNoodle
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def4324902
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fix player camera offset and tweak fog
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2025-08-10 23:34:42 -04:00 |
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WiseNoodle
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59cbbc0880
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tent fix col attempt
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2025-08-10 23:24:31 -04:00 |
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WiseNoodle
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898a382a71
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test sync without auth on light in lobby
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2025-08-10 23:13:53 -04:00 |
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WiseNoodle
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912e6b9d31
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Add spooky fog
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2025-08-10 23:09:57 -04:00 |
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WiseNoodle
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95d384b0ee
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fix tree col
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2025-08-10 23:06:20 -04:00 |
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WiseNoodle
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70f0a65a3a
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Lots O treez
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2025-08-10 23:04:25 -04:00 |
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WiseNoodle
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724d78973b
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Add player scale for syncing
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2025-08-10 22:58:40 -04:00 |
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WiseNoodle
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69596dac01
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let mouse be FREEEEE
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2025-08-10 22:42:11 -04:00 |
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WiseNoodle
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eb783c37da
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IT WORKS
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2025-08-10 22:36:01 -04:00 |
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WiseNoodle
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14464d703c
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New player controller
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2025-08-10 22:22:25 -04:00 |
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WiseNoodle
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5807549863
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fixy 2
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2025-08-10 22:05:50 -04:00 |
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WiseNoodle
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3d44cc7761
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Fix player head rotation
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2025-08-10 22:04:42 -04:00 |
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WiseNoodle
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bbbfd424ec
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Seperate head rotation
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2025-08-10 00:33:17 -04:00 |
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WiseNoodle
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39e944806c
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Add new character model
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2025-08-10 00:26:34 -04:00 |
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80b4d213e5
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small fix to lobby map
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2025-08-09 21:31:22 -05:00 |
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9706bc561f
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Merge pull request 'Merge multiplayer_spawner and lobby-map into develop' (#3) from multiplayer_spawner into develop
Reviewed-on: #3
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2025-08-10 01:33:57 +00:00 |
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d31c4cfe5c
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Merge remote-tracking branch 'origin/lobby-map' into multiplayer_spawner
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2025-08-09 20:32:18 -05:00 |
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0b3b6a5f0a
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i hate it here again
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2025-08-08 22:38:03 -05:00 |
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34dc8e7c85
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i hate it here again
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2025-08-08 22:28:47 -05:00 |
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893e7c920c
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i hate it here
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2025-08-08 22:26:26 -05:00 |
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5f65fde280
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derp
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2025-08-08 22:25:02 -05:00 |
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809886ade6
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Fix spawner again
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2025-08-08 22:22:46 -05:00 |
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4a42e16da2
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Fix spawner
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2025-08-08 22:22:18 -05:00 |
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c128223b42
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Full lobby rework
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2025-08-08 22:19:02 -05:00 |
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8cc9d94832
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Player will hide its own mesh
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2025-08-07 23:03:50 -05:00 |
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23e55d36c2
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It works! (mostly)
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2025-08-07 22:58:18 -05:00 |
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1ce22e44d9
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removing sync node
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2025-08-07 22:52:49 -05:00 |
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83adac8b43
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moving auth stuff outside of ready in player
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2025-08-07 22:13:25 -05:00 |
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56be2f7bef
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possible ai slop fix 2
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2025-08-07 22:03:29 -05:00 |
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df031b8784
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possible ai slop fix
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2025-08-07 21:17:56 -05:00 |
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492659bcb8
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Player spawn test number 2
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2025-08-07 21:09:12 -05:00 |
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WiseNoodle
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7a1dcc0e01
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save work
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2025-08-07 22:09:07 -04:00 |
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33fee89633
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Player spawn test
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2025-08-07 19:25:02 -05:00 |
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ee01d29d7b
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basic grass texture
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2025-08-07 20:12:03 -04:00 |
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WiseNoodle
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144bd3d2af
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Inital commit
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2025-08-07 18:57:07 -04:00 |
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468050e8c9
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Merge pull request 'Merge multiplayer to dev branch' (#2) from multiplayer into develop
Reviewed-on: #2
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2025-08-07 22:06:01 +00:00 |
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9970146660
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Add textures to tent model
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2025-08-07 15:27:52 -04:00 |
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420d6ef950
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added the 0 to create_client
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2025-08-07 12:51:54 -05:00 |
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74dab08fb2
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Add dynamic audio and particle system for the campfire
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2025-08-07 13:42:45 -04:00 |
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64d086bfcf
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Add dynamic audio and particle system for the campfire
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2025-08-07 13:42:09 -04:00 |
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767244d814
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ai slop lobby fix test
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2025-08-07 12:13:58 -05:00 |
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4f5ba495a9
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made ai add a bunch of logging to diagnose the connection
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2025-08-07 11:45:57 -05:00 |
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c560c9cbb7
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added the chat update to see if the steam connection is right and its just the godot one that is broken
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2025-08-07 00:09:32 -05:00 |
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b0199aff09
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add the p2p signal
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2025-08-07 00:03:08 -05:00 |
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00e408d46e
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Hopefully fix the client issue
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2025-08-06 23:55:22 -05:00 |
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50a8424217
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Merge branch 'multiplayer' of https://git.bellsworne.tech/Bellsworne/splunk into multiplayer
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2025-08-06 23:40:32 -05:00 |
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ca299dbd87
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host shouldnt try to create a second client
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2025-08-06 23:38:58 -05:00 |
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WiseNoodle
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9d6e19f5be
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Tweak tents and campfire
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2025-08-07 00:20:33 -04:00 |
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