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@@ -34,6 +34,7 @@ volumetric_fog_density = 0.0
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[sub_resource type="FogMaterial" id="FogMaterial_qjimh"]
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density = 0.05
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albedo = Color(0.71539, 0.628132, 0.473352, 1)
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height_falloff = 1e-05
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[node name="Lobby" type="Node3D"]
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@@ -46,6 +47,9 @@ environment = SubResource("Environment_72fkp")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
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transform = Transform3D(0.917663, -0.182505, -0.352967, 0.227411, 0.969643, 0.0898726, 0.32585, -0.162741, 0.931309, 0, 0, 0)
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light_color = Color(0.71539, 0.628132, 0.473352, 1)
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light_energy = 3.435
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light_volumetric_fog_energy = 2.0
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shadow_enabled = true
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shadow_transmittance_bias = 5.628
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