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170 Commits

Author SHA1 Message Date
cef87a7e2f Merge pull request 'Ship mostly works' (#10) from feature/ship-syncing into develop
Reviewed-on: https://git.bellsworne.tech/Bellsworne/steamforged-skies/pulls/10
Reviewed-by: Gary Steven Keough <gskeough@bellsworne.com>
2024-12-29 04:35:51 +00:00
3d00b049e5 add export link to player hud node 2024-12-28 23:33:18 -05:00
cb8da7c59e fix player hud doubling 2024-12-28 23:26:02 -05:00
0f94338b37 please work 2024-12-28 22:25:09 -06:00
1197618572 torque 2024-12-28 22:15:31 -06:00
b003aec5a4 clamp again 2024-12-28 22:09:29 -06:00
c3285652ea clamp 2024-12-28 22:03:41 -06:00
2e5428ae91 Messing with interpolation 2024-12-28 21:58:09 -06:00
b1b6cdd712 Changing up authority 2024-12-28 21:50:31 -06:00
999a88c402 reparent stuff fixed 2024-12-28 21:43:16 -06:00
f4b7bf282d UHHHHHHHHHH 2024-12-28 21:30:14 -06:00
7f05c190ce remove bad logging 2024-12-28 21:20:25 -06:00
283d313f88 maybe maybe maybe 2024-12-28 21:17:55 -06:00
4bf6eaae0b Full ship rework 2024-12-28 21:08:39 -06:00
c84681fdfa Added new methods to network manager 2024-12-28 20:32:43 -06:00
d225145927 Merge remote-tracking branch 'origin/feature/ship-syncing' into feature/ship-syncing 2024-12-28 19:51:21 -06:00
8b85544255 ship is still snapping for host, testing multiplayer 2024-12-28 19:51:09 -06:00
80165ca131 minor player script fixes 2024-12-28 20:15:40 -05:00
d0a2a74e14 increase ship's overall speed, correct player head syncing 2024-12-28 19:59:30 -05:00
ec6325fb9e Fix player head rotation syncing 2024-12-28 19:31:36 -05:00
beae9284e7 New ship new me 2024-12-28 18:18:36 -06:00
904141e541 fix player head rotation again 2024-12-28 18:28:26 -05:00
df077c24dd Remove uneeded method in the hull 2024-12-28 17:19:02 -06:00
ddbd76c1e1 fix player face 2024-12-28 18:13:56 -05:00
3ce0fc5311 Fixing helm 2024-12-28 17:12:23 -06:00
e8cf9e47c0 New AI slop 2024-12-28 17:06:46 -06:00
8b824d49da stupid quaternions 2024-12-28 16:41:28 -06:00
69014169f2 Handle corrections 2024-12-28 16:36:51 -06:00
a6ba12bd76 Forgot to actually create the sync_to_peer function in networkmanager 2024-12-28 16:23:10 -06:00
501085bf57 it didnt work 2024-12-28 16:19:01 -06:00
b50bdb52ec Redo the entire ship script. Works in singleplayer, lets hope it works in multiplayer 2024-12-28 15:42:19 -06:00
633678d0ea Some additional steps to try and fix the ship sync issue 2024-12-28 15:22:55 -06:00
defd05a826 Merge remote-tracking branch 'origin/develop' into feature/ship-syncing 2024-12-28 11:25:53 -06:00
12d25f5368 Only showing friend's lobbies 2024-12-19 21:26:19 -06:00
a996951932 Only show friend lobbies 2024-12-19 21:06:08 -06:00
359e4554ba More AI lol 2024-12-19 20:45:24 -06:00
13a1845e6b Sync player piloting state 2024-12-19 20:38:54 -06:00
fa7c562bb5 AI Slop 2024-12-19 20:25:54 -06:00
2b5935feae The AI made this 2024-12-19 20:18:58 -06:00
dc635482c8 Actually lerping the positions 2024-12-19 19:51:21 -06:00
e43e0cc890 Piloting player 2024-12-19 19:45:25 -06:00
636b44793e Buffer 2024-12-19 19:37:58 -06:00
d82445114d Potential ship fix 2024-12-19 09:04:45 -06:00
dd7aa1899f invert player sprite 2024-12-18 23:46:31 -05:00
52ed547ab2 Potential fix for ship sync 2024-12-18 22:44:08 -06:00
cf3beff3e5 Touch up player for personality 2024-12-18 23:26:14 -05:00
cb95f57f32 Merge branch 'develop' into feature/ship-syncing 2024-12-18 21:57:57 -05:00
2d2f87df88 Merge pull request 'Creating lobby updates' (#8) from feature/lobby_update into develop
Reviewed-on: https://git.bellsworne.tech/Bellsworne/steamforged-skies/pulls/8
Reviewed-by: Gary Steven Keough <gskeough@bellsworne.com>
2024-12-19 02:56:55 +00:00
a90121de93 Fix show button not showing back up when leaving 2024-12-17 21:25:43 -06:00
e90d9444d4 Actually join lobby and disable show button if hosting 2024-12-17 21:22:13 -06:00
be7898a555 Connected the button 2024-12-17 21:20:04 -06:00
0ba178da8a Adding lobby list 2024-12-17 21:15:20 -06:00
a7f7a35266 fix goofy ass sky shader 2024-12-17 20:41:05 -05:00
e2a6d529b6 fix player camera stuck when pliloting 2024-12-16 22:01:44 -05:00
51dc6406a8 revert properly to is host check 2024-12-16 21:57:38 -05:00
12231567b8 revert 2024-12-16 21:52:42 -05:00
f30b5b79d3 save changes 2024-12-16 21:50:21 -05:00
37021e494d fixy 2024-12-16 21:42:34 -05:00
72cf4c0ff1 save changes 2024-12-16 21:40:36 -05:00
c96b136d3e Save changes 2024-12-16 21:30:40 -05:00
4cd4150a3a ur avatarz 2024-12-15 23:25:15 -05:00
8e3027715a GET ME GOING BABY 2024-12-15 23:11:39 -05:00
bb867c427e Update changes 2024-12-15 23:04:20 -05:00
159f5ae629 Save working changes 2024-12-15 22:55:48 -05:00
5b58093138 Correct packet abuse 2024-12-15 22:44:28 -05:00
55d28cd242 update 2024-12-15 22:43:03 -05:00
820f641ebc Save working changes 2024-12-15 22:37:49 -05:00
6229e64b42 Save working changes 2024-12-15 22:29:02 -05:00
d547d6260b THE SHIP IS FIXED 2024-12-15 21:47:07 -05:00
ddbc4925b4 Fix corrupted scripts and scene files after merge. aka: IT WORKS 2024-12-15 17:11:01 -05:00
504ff449ca Merge remote-tracking branch 'origin/develop' into feature/ship-overhaul 2024-12-15 17:02:13 -05:00
a852f9f7fa is_host in network 2024-12-15 15:41:31 -06:00
76dc1ca164 removing print log 2024-12-15 15:38:45 -06:00
e6288189ca IT WORKSSSSSS 2024-12-15 14:56:08 -06:00
c04b596740 remove some unused code 2024-12-15 14:32:17 -06:00
428c0a1f52 spacing in player 2024-12-15 14:31:04 -06:00
37d854d038 Save working changes 2024-12-15 15:30:34 -05:00
db0ea23ea8 removing some packet logging 2024-12-15 14:30:00 -06:00
5ba26f1581 its bedtime 2024-12-15 00:51:50 -06:00
f2b11e7c03 auth 2024-12-15 00:45:13 -06:00
c0d128cafe str 2024-12-15 00:35:35 -06:00
1e6d5da3e2 the numbers mason 2024-12-15 00:34:56 -06:00
a59c119de6 numbers 2024-12-15 00:32:40 -06:00
1a78b6abfd string 2024-12-15 00:28:58 -06:00
82ea695454 node id 2024-12-15 00:25:38 -06:00
4d84966860 save work 2024-12-15 01:23:27 -05:00
8b6dd0d927 uuid time 2024-12-15 00:22:47 -06:00
56583c3b6d update work 2024-12-15 01:04:55 -05:00
13dda87ea6 nodes n stuff 2024-12-15 00:04:23 -06:00
7b3359c565 update 2024-12-15 00:53:54 -05:00
1b76237d8b test 2024-12-14 23:50:23 -06:00
f1998e4226 eeee 2024-12-14 23:47:33 -06:00
2f1e8944db fix 2024-12-14 23:42:59 -06:00
81d4393425 Remove sync node and added it to network manager 2024-12-14 23:41:20 -06:00
b475589f00 Save changes 2024-12-15 00:35:49 -05:00
aaaa8a80a5 update changes IT ALMOST WORKS 2024-12-14 23:35:10 -05:00
41c55e49a8 Adding some logging 2024-12-14 22:21:08 -06:00
7bf0b39d60 save changes 2024-12-14 23:13:06 -05:00
f91ceba3ee Maybe fixed the sync? 2024-12-14 22:08:26 -06:00
d751e1373b save changes 2024-12-14 22:54:37 -05:00
aec842980e save changes 2024-12-14 22:54:22 -05:00
d01a9bec39 Network auth and syncronization for the player 2024-12-14 21:53:11 -06:00
bb29b71a26 Merge remote-tracking branch 'origin/feature/ship-overhaul' into feature/networking 2024-12-14 21:12:35 -06:00
a04478b516 Remove unused folder 2024-12-14 22:10:54 -05:00
b9cf3ff9e1 tarting work on syncronizer node 2024-12-14 21:10:48 -06:00
ffb947c6e7 Add ship class and new enviroment 2024-12-14 22:07:51 -05:00
50f1173373 Merge remote-tracking branch 'origin/develop' into feature/networking 2024-12-14 11:31:26 -06:00
17a1765c02 removed previous change 2024-12-14 11:29:48 -06:00
2c3a86d57e Fix player start positions 2024-12-14 11:25:26 -06:00
595941a5e3 Fixing the lobby 2024-12-14 11:20:51 -06:00
6bdc812b44 Fix again 2024-12-14 11:16:55 -06:00
b5ff99272b Fix 2024-12-14 11:10:34 -06:00
f1f56d52cd save changes 2024-12-14 11:48:57 -05:00
cdb55ecef1 Fix for host starting game 2024-12-14 10:48:00 -06:00
fa75860d34 save working changes 2024-12-14 01:20:41 -05:00
27cce98d46 Added start game functionality 2024-12-14 00:18:41 -06:00
c3dd861e61 Add terrain and textures for the dev level 2024-12-13 23:19:23 -05:00
1df56511fe Remove old networking code from player 2024-12-13 22:52:06 -05:00
86f6d53081 Merge pull request 'feature/moving-platforms' (#6) from feature/moving-platforms into develop
Reviewed-on: https://git.bellsworne.tech/Bellsworne/steamforged-skies/pulls/6
2024-12-14 03:44:59 +00:00
cfd59e5332 Merge branch 'develop' into feature/moving-platforms 2024-12-13 22:38:43 -05:00
ca271afa6f Merge pull request 'Merging networking features' (#5) from feature/godot-steam-integration into develop
Reviewed-on: https://git.bellsworne.tech/Bellsworne/steamforged-skies/pulls/5
Reviewed-by: Gary Steven Keough <gskeough@bellsworne.com>
2024-12-14 03:37:16 +00:00
3f44872418 prepping to merge 2024-12-13 21:17:00 -06:00
641338fa14 Adjusted whitespace 2024-12-13 21:31:06 -05:00
230bf38a46 Remove old networking folder and edited whitespace 2024-12-13 21:13:20 -05:00
e4839dd7e8 Update list when user leaves lobby 2024-12-13 14:29:20 -06:00
0bef74cca6 fixed leave button 2024-12-13 11:57:19 -06:00
101c08c03f Many changes to loading avatars and populating user list 2024-12-13 11:52:59 -06:00
fc8bb540db Added stuff to the lobby scene 2024-12-13 10:50:00 -06:00
6650820429 New network manager test 2024-12-13 10:47:42 -06:00
707165373b Renaming and adding some stuff 2024-12-12 22:44:39 -06:00
1457820fc0 Archiving the network manager in prep for a new design 2024-12-12 22:40:38 -06:00
768bd00bd2 forgot to set my_avatar 2024-12-12 22:29:47 -06:00
4252317d82 Fixed the handshake not happening and changing the way avatars are cached 2024-12-12 22:28:06 -06:00
39ae47a520 Moved avatar loading to be cached when a new user joins 2024-12-12 22:07:34 -06:00
02617f2b5b Moved avatar loading to be solely the network managers job 2024-12-12 22:05:42 -06:00
0804f44c56 Actually this time 2024-12-12 21:56:12 -06:00
b1945e40c3 More test fixes 2024-12-12 21:46:24 -06:00
1c51964543 Testing fix for loading new user avatars 2024-12-12 21:21:52 -06:00
b576e32718 Lobby now populates users correctly 2024-12-12 21:10:33 -06:00
30fa3b4adb User list should now also populate on the client who joins 2024-12-12 20:59:16 -06:00
8f1455f9f6 network avatar load fix attempt 998 2024-12-11 23:09:46 -05:00
65ae7b78f2 Changed the way the lobby shows new players 2024-12-11 21:20:40 -06:00
d7bc9350bc Testing recursive 2024-12-11 21:05:14 -06:00
e891947dc7 Fixed lobby hopefully 2024-12-11 20:36:14 -06:00
3dfdccee27 Adjusted player username 2024-12-11 21:31:22 -05:00
4a8cb3813e Testing getting user data when joining 2024-12-11 20:26:26 -06:00
02757058f6 Fixed join lobby function 2024-12-11 19:41:21 -06:00
00717ea2fe Join lobby error checking 2024-12-11 19:26:37 -06:00
9b36da6cf4 steam p2p test 2024-12-10 22:36:59 -06:00
efd712cff8 Added more ship controls at helm 2024-12-10 22:36:55 -05:00
978bf30b6d Added interactable core system 2024-12-10 19:56:34 -05:00
fd55b0969e Add basic ship helm object 2024-12-10 19:18:41 -05:00
65630fe171 Add more ship visuals and adjust player script 2024-12-10 12:28:18 -05:00
9e344da33f Implemented basic ship mechanics 2024-12-09 23:38:29 -05:00
cd66b6d910 Merge branch 'chris-dev' into devlop 2024-12-10 03:33:03 +00:00
487697cc68 Merge pull request 'feature/godot-steam-integration' (#3) from feature/godot-steam-integration into chris-dev
Reviewed-on: https://git.bellsworne.tech/Bellsworne/steamforged-skies/pulls/3
Reviewed-by: Gary Steven Keough <gskeough@bellsworne.com>
2024-12-10 03:28:25 +00:00
ba70be0ffb Merge remote-tracking branch 'origin/feature/godot-steam-integration' into feature/godot-steam-integration 2024-12-09 21:17:20 -06:00
b95681e808 Added PlayerTag to the playercontroller that displays steam username 2024-12-09 21:17:10 -06:00
d3da6799f9 Merge pull request 'feature/godot-steam-integration' (#2) from feature/godot-steam-integration into devlop
Reviewed-on: https://git.bellsworne.tech/Bellsworne/steamforged-skies/pulls/2
Reviewed-by: Gary Steven Keough <gskeough@bellsworne.com>
2024-12-10 01:38:28 +00:00
b51230064e Merge branch 'devlop' into feature/godot-steam-integration 2024-12-10 01:38:06 +00:00
024aaacdac Merge remote-tracking branch 'origin/devlop' into feature/godot-steam-integration 2024-12-09 19:35:09 -06:00
70c5375d28 Merge pull request 'feature/player-controller' (#1) from feature/player-controller into devlop
Reviewed-on: https://git.bellsworne.tech/Bellsworne/steamforged-skies/pulls/1
Reviewed-by: chrisbell <chrisbell@bellsworne.com>
2024-12-10 01:33:42 +00:00
21af868f21 adjusted line spacing 2024-12-09 20:31:58 -05:00
7a890726cf Create basic player controller, test level, import prototype textures, add input maps 2024-12-09 20:21:39 -05:00
0352b9487e Removed test steam UI 2024-12-09 17:51:03 -06:00
4711a7c5e3 Steam integration working 2024-12-09 17:41:07 -06:00
b89eb1b74c Changing AppId to be passed into the Init instead of manually setting env vars 2024-12-08 21:54:09 -06:00
24edfec9c0 Added NetworkManager to initialize steam 2024-12-08 21:50:59 -06:00
2bdd13b738 inital player scene and script 2024-12-08 22:08:01 -05:00
29a8e15477 test commit 2024-12-08 21:47:52 -05:00
216 changed files with 5307 additions and 11 deletions

1
.gitignore vendored
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@ -1,3 +1,4 @@
# Godot 4+ specific ignores
.godot/
/android/
.idea/

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@ -1,2 +1,3 @@
# steamforged-skies
sick player controller bro

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