Merging networking features #5
chrisbell
commented 2024-12-14 03:35:49 +00:00
Owner
- Added networking with steam p2p
- Added networking with steam p2p
chrisbell
added 27 commits 2024-12-14 03:35:49 +00:00
steam p2p test
9b36da6cf4
Join lobby error checking
00717ea2fe
Fixed join lobby function
02757058f6
Testing getting user data when joining
4a8cb3813e
Fixed lobby hopefully
e891947dc7
Testing recursive
d7bc9350bc
Changed the way the lobby shows new players
65ae7b78f2
network avatar load fix attempt 998
8f1455f9f6
User list should now also populate on the client who joins
30fa3b4adb
Lobby now populates users correctly
b576e32718
Testing fix for loading new user avatars
1c51964543
More test fixes
b1945e40c3
Actually this time
0804f44c56
Moved avatar loading to be solely the network managers job
02617f2b5b
Moved avatar loading to be cached when a new user joins
39ae47a520
Fixed the handshake not happening and changing the way avatars are cached
4252317d82
forgot to set my_avatar
768bd00bd2
Archiving the network manager in prep for a new design
1457820fc0
Renaming and adding some stuff
707165373b
New network manager test
6650820429
Added stuff to the lobby scene
fc8bb540db
Many changes to loading avatars and populating user list
101c08c03f
fixed leave button
0bef74cca6
Update list when user leaves lobby
e4839dd7e8
Remove old networking folder and edited whitespace
230bf38a46
Adjusted whitespace
641338fa14
prepping to merge
3f44872418
gskeough
approved these changes 2024-12-14 03:37:07 +00:00
gskeough
merged commit ca271afa6f into develop 2024-12-14 03:37:16 +00:00
gskeough
referenced this issue from a commit 2024-12-14 03:37:18 +00:00
Merge pull request 'Merging networking features' (#5) from feature/godot-steam-integration into develop
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