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sessionzero/szds.md
2026-07-31 18:38:49 -05:00

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# SessionZero Data System
## Layout
Data is seperated into 3 main chunks; systems, games, and datasets. Each of these work together but hold varying information.
The flow goes as such:
1. Create a System
i. Define a character template
ii. Define data templates
2. Create a Dataset
i. Reference an existing system for availible templates
ii. Create data instances based on the availible templates
3. Create a Game
i. 'Install' an existing system
ii. 'Install' various datasets that use the same system
iii. Install plugins (future feature)
iv. Create a character from the system template
### System:
- Character Template
- Data templates
```text
author.system_name/
- system.sz (A TOML file with metadata)
- character_template.szt (sessionzero template file)
- templates/
- template_name.szt
```
Example `system.sz` file
```toml
id = "szcore"
display_name = "SZ Core System"
version = "1.0"
description = """
A simple core system to base others off of
"""
```
Example `character_template.szt` file
```toml
template_type = "character"
```
### Games:
- System
- Plugins
- Datasets
- Player Data
- Character Instances
- Gamestate/Data
### Datasets:
- Reference to a System and its templates
- Data Instance