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sessionzero/szds.md
2026-07-31 18:38:49 -05:00

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SessionZero Data System

Layout

Data is seperated into 3 main chunks; systems, games, and datasets. Each of these work together but hold varying information.

The flow goes as such:

  1. Create a System i. Define a character template ii. Define data templates
  2. Create a Dataset i. Reference an existing system for availible templates ii. Create data instances based on the availible templates
  3. Create a Game i. 'Install' an existing system ii. 'Install' various datasets that use the same system iii. Install plugins (future feature) iv. Create a character from the system template

System:

  • Character Template
  • Data templates
author.system_name/
- system.sz (A TOML file with metadata)
- character_template.szt (sessionzero template file)
- templates/
	- template_name.szt

Example system.sz file

id = "szcore"
display_name = "SZ Core System"
version = "1.0"
description = """
	A simple core system to base others off of
"""

Example character_template.szt file

template_type = "character"

Games:

  • System
  • Plugins
  • Datasets
  • Player Data
    • Character Instances
  • Gamestate/Data

Datasets:

  • Reference to a System and its templates
  • Data Instance