1.2 KiB
1.2 KiB
SessionZero Data System
Layout
Data is seperated into 3 main chunks; systems, games, and datasets. Each of these work together but hold varying information.
The flow goes as such:
- Create a System i. Define a character template ii. Define data templates
- Create a Dataset i. Reference an existing system for availible templates ii. Create data instances based on the availible templates
- Create a Game i. 'Install' an existing system ii. 'Install' various datasets that use the same system iii. Install plugins (future feature) iv. Create a character from the system template
System:
- Character Template
- Data templates
author.system_name/
- system.sz (A TOML file with metadata)
- character_template.szt (sessionzero template file)
- templates/
- template_name.szt
Example system.sz file
id = "szcore"
display_name = "SZ Core System"
version = "1.0"
description = """
A simple core system to base others off of
"""
Example character_template.szt file
template_type = "character"
Games:
- System
- Plugins
- Datasets
- Player Data
- Character Instances
- Gamestate/Data
Datasets:
- Reference to a System and its templates
- Data Instance