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Chris Bell
chrisbell
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2024-09-28
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11
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Starred Repositories
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-28 00:09:49 -05:00
07768ddf9b
Removing some log statements
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-27 20:07:30 -05:00
5135ec1868
Dynamically load/unload chunks around player
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-27 14:51:18 -05:00
f9ea78d62e
Cleanup
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-27 14:14:42 -05:00
cddba06c25
Saving and loading chunks actually works now
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-27 00:21:16 -05:00
c6c8864d67
Making leaps to better data serialization
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-26 21:40:15 -05:00
86c0b7ca6a
tests
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-26 19:06:59 -05:00
f7a409f565
why are the tiles still 24bytes...
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-26 10:35:36 -05:00
chrisbell
created branch
chunking
in
chrisbell/odin-raylib-game
2025-02-26 10:35:36 -05:00
chrisbell
pushed to
master
at
chrisbell/odin-raylib-game
2025-02-26 10:34:35 -05:00
22f9af5417
Beginning interaction stuff
chrisbell
pushed to
master
at
chrisbell/odin-raylib-game
2025-02-26 00:26:42 -05:00
3914d6c1a7
Collision detection, better camera stuff, random trees, etc
chrisbell
pushed to
master
at
chrisbell/odin-raylib-game
2025-02-24 23:54:06 -05:00
88a795264c
camera, memory stuff, and random trees
chrisbell
pushed to
master
at
chrisbell/odin-raylib-game
2025-02-24 22:04:52 -05:00
6bd1c44fc8
Init
chrisbell
created branch
master
in
chrisbell/odin-raylib-game
2025-02-24 22:04:52 -05:00
chrisbell
created repository
chrisbell/odin-raylib-game
2025-02-24 22:03:30 -05:00
chrisbell
pushed to
master
at
Bellsworne/Cogwheel
2025-02-15 11:41:42 -05:00
76ee17fb85
Merge remote-tracking branch 'origin/master'
bcd9fd6e2f
Update to 1.3.1
Compare 2 commits »
chrisbell
pushed to
master
at
chrisbell/GLTFViewer
2025-01-16 23:27:35 -05:00
478e30b24b
Begin mesh and more advanced node stuff
chrisbell
created branch
triangle-render
in
chrisbell/GLTFViewer
2025-01-16 17:46:02 -05:00
chrisbell
pushed to
triangle-render
at
chrisbell/GLTFViewer
2025-01-16 17:46:02 -05:00
e45344c189
Render a triangle for testing purposes
chrisbell
pushed to
master
at
chrisbell/GLTFViewer
2025-01-16 17:34:14 -05:00
578d0bf66e
Spilt the scene tree and property views
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