This website requires JavaScript.
Explore
Help
Sign In
Chris Bell
chrisbell
0 Followers
·
0 Following
Joined on
2024-09-28
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
User to block:
Optional note:
The note is not visible to the blocked user.
Cancel
Block
Repositories
10
Projects
Packages
Public Activity
Starred Repositories
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-27 19:14:42 +00:00
cddba06c25
Saving and loading chunks actually works now
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-27 05:21:16 +00:00
c6c8864d67
Making leaps to better data serialization
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-27 02:40:15 +00:00
86c0b7ca6a
tests
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-27 00:06:59 +00:00
f7a409f565
why are the tiles still 24bytes...
chrisbell
created branch
chunking
in
chrisbell/odin-raylib-game
2025-02-26 15:35:36 +00:00
chrisbell
pushed to
chunking
at
chrisbell/odin-raylib-game
2025-02-26 15:35:36 +00:00
chrisbell
pushed to
master
at
chrisbell/odin-raylib-game
2025-02-26 15:34:35 +00:00
22f9af5417
Beginning interaction stuff
chrisbell
pushed to
master
at
chrisbell/odin-raylib-game
2025-02-26 05:26:42 +00:00
3914d6c1a7
Collision detection, better camera stuff, random trees, etc
chrisbell
pushed to
master
at
chrisbell/odin-raylib-game
2025-02-25 04:54:06 +00:00
88a795264c
camera, memory stuff, and random trees
chrisbell
created branch
master
in
chrisbell/odin-raylib-game
2025-02-25 03:04:52 +00:00
chrisbell
pushed to
master
at
chrisbell/odin-raylib-game
2025-02-25 03:04:52 +00:00
6bd1c44fc8
Init
chrisbell
created repository
chrisbell/odin-raylib-game
2025-02-25 03:03:30 +00:00
chrisbell
pushed to
master
at
Bellsworne/Cogwheel
2025-02-15 16:41:42 +00:00
76ee17fb85
Merge remote-tracking branch 'origin/master'
bcd9fd6e2f
Update to 1.3.1
Compare 2 commits »
chrisbell
pushed to
master
at
chrisbell/GLTFViewer
2025-01-17 04:27:35 +00:00
478e30b24b
Begin mesh and more advanced node stuff
chrisbell
created branch
triangle-render
in
chrisbell/GLTFViewer
2025-01-16 22:46:02 +00:00
chrisbell
pushed to
triangle-render
at
chrisbell/GLTFViewer
2025-01-16 22:46:02 +00:00
e45344c189
Render a triangle for testing purposes
chrisbell
pushed to
master
at
chrisbell/GLTFViewer
2025-01-16 22:34:14 +00:00
578d0bf66e
Spilt the scene tree and property views
chrisbell
pushed to
master
at
chrisbell/GLTFViewer
2025-01-16 22:03:52 +00:00
b411a9ee37
Nodes, scene tree, inspector, properties
chrisbell
pushed to
master
at
chrisbell/GLTFViewer
2025-01-16 13:40:05 +00:00
b8dd6a9614
remove obj and bin
chrisbell
pushed to
master
at
chrisbell/GLTFViewer
2025-01-16 13:38:16 +00:00
07861309cb
init
First
Previous
...
7
8
9
10
11
...
Next
Last