260a037314e4af01cfb799ce9bc19077cfa554f2
RmlUi + Raylib
This project aims to create a fully featured Raylib backend and renderer for Rmlui projects.
I originally began creating this for a Game Jam project where I got the basic rendering implemented, but realized it would be nice to have as a seperate project to flesh out the rest of the features.
Roadmap
Rendering features (from the RmlUi render interfface documentation https://mikke89.github.io/RmlUiDoc/pages/cpp_manual/interfaces/render.html#feature-table):
- Basic rendering
- Clip Mask
- Transforms
- Layers
- Render textures
- Mask images
- Filters
- Shaders
Backend features:
- Input handling
Description
Languages
C++
87.4%
Nix
9.3%
CMake
3%
C
0.3%