aabgg-godot/scripts/main.gd
2025-09-16 22:26:49 -05:00

128 lines
4.3 KiB
GDScript

extends Control
@onready var artist_input: LineEdit = $Panel/VBoxContainer/HFlowContainer/Artist
@onready var album_input: LineEdit = $Panel/VBoxContainer/HFlowContainer/Album
@onready var search_button: Button = $Panel/VBoxContainer/HFlowContainer/Button
@onready var output: TextEdit = $Panel/VBoxContainer/HBoxContainer/StatusBar
@onready var http_request: HTTPRequest = $HTTPRequest
@onready var http_image_request: HTTPRequest = $ImageHttpRequest
@onready var collage_popup_panel: PopupPanel = $CollagePopupPanel
@onready var create_collage_button: Button = $Panel/VBoxContainer/HBoxContainer/CreateCollageButton
var _image_array: Array[ImageTexture] = []
func _ready() -> void:
http_request.request_completed.connect(_on_http_request_completed)
search_button.pressed.connect(_on_search)
http_image_request.request_completed.connect(_on_http_image_request_completed)
create_collage_button.pressed.connect(_on_create_collage)
func _on_create_collage():
var w = 1920
var h = 1080
var collage: ImageTexture = create_collage(w, h, false)
var img = collage.get_image()
var save_path = "user://saved_image.png"
var error: Error = img.save_png(save_path)
if error == OK:
print("Image saved successfully to: " + save_path)
else:
print("Error saving image: " + str(error))
#collage_popup_panel.get_node("TextureRect").texture = collage
#collage_popup_panel.size = Vector2(w, h)
#collage_popup_panel.show()
func _on_http_request_completed(result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
if result == HTTPRequest.RESULT_SUCCESS:
var json_data = JSON.parse_string(body.get_string_from_utf8()) as Dictionary
if json_data:
var data_arr: Array = json_data["data"]
var album: Dictionary = data_arr[0]
var cover_url: String = album["cover_big"]
output.text = str(cover_url)
http_image_request.request(cover_url)
else:
output.text = "Failed to parse JSON"
else:
output.text = str("HTTP Request failed with result: ", result, " and code: ", response_code)
# https://api.deezer.com/search/album?q=Demon%20Hunter%20War
func _on_search() -> void:
var artist = artist_input.text.replace(" ", "%20")
var album = album_input.text.replace(" ", "%20")
if artist == "" or album == "": return
var url = str("https://api.deezer.com/search/album?q=",artist,"%20",album)
http_request.request(url)
func _on_http_image_request_completed(result: int, response_code: int, _headers: PackedStringArray, body: PackedByteArray) -> void:
if result == HTTPRequest.RESULT_SUCCESS:
var img = Image.new()
var err = img.load_jpg_from_buffer(body)
if err == OK:
var tex = ImageTexture.new()
tex = ImageTexture.create_from_image(img)
var new_tex_rect_node: TextureRect = TextureRect.new()
$Panel/VBoxContainer/ScrollContainer/ImageContainer.add_child(new_tex_rect_node)
new_tex_rect_node.texture = tex
_image_array.append(tex)
else:
output.text = str("Error loading image: ", err)
else:
output.text = str("HTTP Request failed with result: ", result, " and code: ", response_code)
func create_collage(w: int, h: int, fail_if_not_even: bool) -> ImageTexture:
var tile_w := 500
var tile_h := 500
# Compute how many tiles we need to cover the area
var cols:int = ceil(w / tile_w)
var rows:int = ceil(h / tile_h)
var total_needed:int = cols * rows
if fail_if_not_even and _image_array.size() < total_needed:
push_error("Not enough images to fill collage")
return null
var shuffled := _image_array.duplicate()
shuffled.shuffle()
while shuffled.size() < total_needed:
shuffled.append_array(shuffled)
# Actual cell size for each tile
var cell_w := w / cols
var cell_h := h / rows
# Create the collage image with black background
var collage := Image.create(w, h, false, Image.FORMAT_RGBA8)
collage.fill(Color.BLACK)
var idx := 0
for row in rows:
for col in cols:
if idx >= shuffled.size():
break
var tex: ImageTexture = shuffled[idx]
var img: Image = tex.get_image()
if img.get_format() != collage.get_format():
img.convert(collage.get_format())
# Resize to fit the cell exactly (aspect ratio is fine to distort slightly)
img.resize(cell_w, cell_h)
collage.blit_rect(img, Rect2i(Vector2i(0, 0), Vector2i(cell_w, cell_h)),
Vector2i(col * cell_w, row * cell_h))
idx += 1
return ImageTexture.create_from_image(collage)