This commit is contained in:
Chris Bell 2024-12-15 00:28:58 -06:00
parent 82ea695454
commit 1a78b6abfd
2 changed files with 3 additions and 3 deletions

View File

@ -309,11 +309,11 @@ func read_p2p_packet() -> void:
if "message" in readable_data and readable_data["message"] == "property_update": if "message" in readable_data and readable_data["message"] == "property_update":
if "node_id" in readable_data and "property_name" in readable_data and "value" in readable_data: if "node_id" in readable_data and "property_name" in readable_data and "value" in readable_data:
emit_signal("property_update_received", readable_data["node_id"], readable_data["property_name"], readable_data["value"]) emit_signal("property_update_received", readable_data["node_id"], readable_data["property_name"], readable_data["value"])
print("Received property update packet for node %d: %s = %s" % [readable_data["node_id"], readable_data["property_name"], readable_data["value"]]) #print("Received property update packet for node %d: %s = %s" % [readable_data["node_id"], readable_data["property_name"], readable_data["value"]])
# Print the packet to output # Print the packet to output
print("Packet: %s" % readable_data) #print("Packet: %s" % readable_data)
func register_node(node: Node) -> String: func register_node(node: Node) -> String:

View File

@ -153,7 +153,7 @@ func set_is_piloting(state: bool):
GameConsole.log_debug("player pilot state" + str(is_piloting)) GameConsole.log_debug("player pilot state" + str(is_piloting))
func _on_property_update(node_id: int, property_name: String, value: Variant) -> void: func _on_property_update(node_id: String, property_name: String, value: Variant) -> void:
if NetworkManager.node_map.has(node_id): if NetworkManager.node_map.has(node_id):
var node = NetworkManager.node_map[node_id] var node = NetworkManager.node_map[node_id]
node.set(property_name, value) node.set(property_name, value)