Handle Scene change packet

This commit is contained in:
Chris Bell 2025-01-11 21:09:28 -06:00
parent ebab517863
commit 184f8aa4c0

View File

@ -88,6 +88,9 @@ func handle_event_packets(READABLE):
else:
get_tree().root.get_node(READABLE["node_path"]).call(READABLE["method"])
if READABLE["TYPE"] == NetworkManager.TYPES.SCENE_LOADED:
handle_scene_change(READABLE)
func handle_property_packets(READABLE):
@ -120,7 +123,6 @@ func handle_voice(READABLE):
func handle_scene_change(READABLE):
if READABLE["TYPE"] == NetworkManager.TYPES.CHANGE_SCENE:
get_tree().change_scene_to_file(READABLE["scene"])