From 184f8aa4c01d3b857f8cf3da3a2e142dd78a4cf5 Mon Sep 17 00:00:00 2001 From: Chris Bell Date: Sat, 11 Jan 2025 21:09:28 -0600 Subject: [PATCH] Handle Scene change packet --- addons/godot_steam_sync/Network/RadomeSteamSync/P2P.gd | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/addons/godot_steam_sync/Network/RadomeSteamSync/P2P.gd b/addons/godot_steam_sync/Network/RadomeSteamSync/P2P.gd index 6df02c9..52a4b23 100644 --- a/addons/godot_steam_sync/Network/RadomeSteamSync/P2P.gd +++ b/addons/godot_steam_sync/Network/RadomeSteamSync/P2P.gd @@ -88,6 +88,9 @@ func handle_event_packets(READABLE): else: get_tree().root.get_node(READABLE["node_path"]).call(READABLE["method"]) + if READABLE["TYPE"] == NetworkManager.TYPES.SCENE_LOADED: + handle_scene_change(READABLE) + func handle_property_packets(READABLE): @@ -120,7 +123,6 @@ func handle_voice(READABLE): func handle_scene_change(READABLE): - if READABLE["TYPE"] == NetworkManager.TYPES.CHANGE_SCENE: get_tree().change_scene_to_file(READABLE["scene"])