This commit is contained in:
Chris Bell 2025-01-11 21:13:46 -06:00
parent 184f8aa4c0
commit 0d49415e2b

View File

@ -68,6 +68,7 @@ func handle_start_packet(READABLE):
# This packet reading when someone ready # This packet reading when someone ready
if READABLE["TYPE"] == NetworkManager.TYPES.READY: if READABLE["TYPE"] == NetworkManager.TYPES.READY:
NetworkManager.IS_READY[READABLE["steam_id"]] = READABLE["ready"] NetworkManager.IS_READY[READABLE["steam_id"]] = READABLE["ready"]
SceneManager.change_scene("res://godotsteam_sync_example/Test.tscn")
# This packet reading when lobby leader change_scene # This packet reading when lobby leader change_scene
#if READABLE["TYPE"] == NetworkManager.TYPES.START_SCENE: #if READABLE["TYPE"] == NetworkManager.TYPES.START_SCENE:
#SceneManager.change_scene(READABLE["scene"]) #SceneManager.change_scene(READABLE["scene"])