Join lobby error checking
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@ -67,6 +67,8 @@ func _on_lobby_joined(this_lobby_id: int, _permissions: int, _locked: bool, resp
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lobby_id = this_lobby_id
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lobby_id = this_lobby_id
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get_lobby_members()
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get_lobby_members()
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make_p2p_handshake()
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make_p2p_handshake()
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else:
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GameConsole.log_error("Failed to join lobby: " + str(this_lobby_id) + " with response: " + str(response))
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func read_all_p2p_packets(read_count: int = 0) -> void:
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func read_all_p2p_packets(read_count: int = 0) -> void:
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@ -94,6 +96,7 @@ func create_lobby() -> void:
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func join_lobby(this_lobby_id: int) -> void:
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func join_lobby(this_lobby_id: int) -> void:
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GameConsole.print_line("Joining lobby: " + str(this_lobby_id))
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Steam.joinLobby(lobby_id)
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Steam.joinLobby(lobby_id)
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