Files
splunk/splunk/player/Player.tscn
2025-08-10 22:22:25 -04:00

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[gd_scene load_steps=9 format=3 uid="uid://csmfxg011xisf"]
[ext_resource type="Script" uid="uid://dopyfulbw2mx5" path="res://player/player.gd" id="1_ulp21"]
[ext_resource type="PackedScene" uid="uid://caons6q8u2qt2" path="res://player/player.blend" id="2_3c3w1"]
[ext_resource type="PackedScene" uid="uid://k6jhk4snc3je" path="res://player/head.blend" id="3_wnvi2"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ehsmr"]
radius = 0.153372
height = 1.37733
[sub_resource type="CapsuleMesh" id="CapsuleMesh_ulp21"]
radius = 0.3
height = 1.5
[sub_resource type="PrismMesh" id="PrismMesh_3c3w1"]
size = Vector3(0.5, 0.5, 0.5)
[sub_resource type="SphereMesh" id="SphereMesh_wnvi2"]
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_ulp21"]
properties/0/path = NodePath(".:position")
properties/0/spawn = true
properties/0/replication_mode = 2
properties/1/path = NodePath(".:rotation")
properties/1/spawn = true
properties/1/replication_mode = 2
properties/2/path = NodePath("Neck:rotation")
properties/2/spawn = true
properties/2/replication_mode = 2
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("camera", "neck", "body", "head")]
collision_layer = 2
collision_mask = 3
script = ExtResource("1_ulp21")
camera = NodePath("Neck/Camera3D")
neck = NodePath("Neck")
body = NodePath("Mesh")
head = NodePath("Neck/head")
[node name="Neck" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.266461, 0)
[node name="Camera3D" type="Camera3D" parent="Neck"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.238996, 0)
[node name="head" parent="Neck" instance=ExtResource("3_wnvi2")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.238996, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("CapsuleShape3D_ehsmr")
[node name="Bean" type="Node3D" parent="."]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)
visible = false
[node name="MeshInstance3D" type="MeshInstance3D" parent="Bean"]
transform = Transform3D(1, 0, 0, 0, 0.89961, 0, 0, 0, 1, 0, -0.318288, 0)
layers = 2
mesh = SubResource("CapsuleMesh_ulp21")
skeleton = NodePath("../..")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Bean"]
transform = Transform3D(1.41676, 0, 0, 0, 1.31718, 0, 0, 0, 1.22029, 0, 0.415995, 0)
layers = 2
mesh = SubResource("PrismMesh_3c3w1")
skeleton = NodePath("../..")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="Bean"]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.0855882, 0.409407, 0.293333)
layers = 2
mesh = SubResource("SphereMesh_wnvi2")
skeleton = NodePath("../..")
[node name="MeshInstance3D4" type="MeshInstance3D" parent="Bean"]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0.0770122, 0.409407, 0.293333)
layers = 2
mesh = SubResource("SphereMesh_wnvi2")
skeleton = NodePath("../..")
[node name="Label3D" type="Label3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.887858, 0)
billboard = 1
text = "Username"
[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
replication_config = SubResource("SceneReplicationConfig_ulp21")
[node name="Mesh" parent="." instance=ExtResource("2_3c3w1")]