Init
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commit
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3
.gitignore
vendored
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.gitignore
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.idea/
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deleteme/bin/
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deleteme/obj/
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16
deleteme.sln
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deleteme.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "deleteme", "deleteme\deleteme.csproj", "{77A9793C-2EDA-4510-8D1A-72AD4C575882}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{77A9793C-2EDA-4510-8D1A-72AD4C575882}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{77A9793C-2EDA-4510-8D1A-72AD4C575882}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{77A9793C-2EDA-4510-8D1A-72AD4C575882}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{77A9793C-2EDA-4510-8D1A-72AD4C575882}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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59
deleteme/Game.cs
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59
deleteme/Game.cs
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using System.Numerics;
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using Raylib_cs;
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namespace deleteme;
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public class Game
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{
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private Vector2 _playerPosition = Vector2.Zero;
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private float _speed = 0.5f;
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public Game()
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{
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Raylib.SetConfigFlags(ConfigFlags.ResizableWindow);
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Raylib.InitWindow(1280,720,"Raylib");
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_playerPosition = new Vector2(Raylib.GetScreenWidth() / 2, Raylib.GetScreenHeight() / 2);
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while (!Raylib.WindowShouldClose())
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{
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Update();
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Draw();
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}
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}
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private void Draw()
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{
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Raylib.BeginDrawing();
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Raylib.ClearBackground(new(10,0,30,255));
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DrawPlayer();
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Raylib.EndDrawing();
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}
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private void Update()
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{
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Input();
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}
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private void Input()
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{
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Vector2 newPos = _playerPosition;
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if (Raylib.IsKeyDown(KeyboardKey.D) && newPos.X < Raylib.GetScreenWidth() - 16) newPos.X += _speed;
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if (Raylib.IsKeyDown(KeyboardKey.A) && newPos.X != 0) newPos.X -= _speed;
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if (Raylib.IsKeyDown(KeyboardKey.W) && newPos.Y != 0) newPos.Y -= _speed;
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if (Raylib.IsKeyDown(KeyboardKey.S) && newPos.Y < Raylib.GetScreenHeight() - 16) newPos.Y += _speed;
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_playerPosition = newPos;
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}
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private void DrawPlayer()
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{
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Raylib.DrawRectangle((int)_playerPosition.X, (int)_playerPosition.Y, 16,16, Color.RayWhite);
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}
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}
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3
deleteme/Program.cs
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3
deleteme/Program.cs
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using deleteme;
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Game game = new Game();
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14
deleteme/deleteme.csproj
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14
deleteme/deleteme.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>net9.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Raylib-cs" Version="6.1.1" />
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</ItemGroup>
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</Project>
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