Files
rmlui-android-template/vendor/rmlui_backend/RmlUi_Vulkan/shader_frag_texture.frag
chris bell bced86ed9e Working template (RmlUi 6.2)
Needs:
- Lua plugin
- SVG plugin
2026-08-10 11:13:18 -05:00

15 lines
394 B
GLSL

#version 330
#extension GL_ARB_separate_shader_objects : enable
#extension GL_ARB_shading_language_420pack : enable
layout(set=1, binding=2) uniform sampler2D _tex;
layout (location = 0) in vec2 fragTexCoord;
layout (location = 1) in vec4 fragColor;
layout (location = 0) out vec4 finalColor;
void main() {
vec4 texColor = texture(_tex, fragTexCoord);
finalColor = fragColor * texColor;
}