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chrisbell/odin-raylib-game
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Code Issues 1 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
23 Commits 3 Branches 0 Tags
454124a90a6a753697b24c139caa6d1be4d4b5d4
Commit Graph

8 Commits

Author SHA1 Message Date
Chris Bell
2be653504a I may have used ai for some of the proc gen.. 2025-03-01 22:52:34 -06:00
Chris Bell
8c0601c7aa Basic proc gen with hash noise 2025-03-01 15:19:53 -06:00
Chris Bell
22f50d04e7 Handling interactions 2025-03-01 12:46:04 -06:00
Chris Bell
5135ec1868 Dynamically load/unload chunks around player 2025-02-27 19:02:35 -06:00
Chris Bell
cddba06c25 Saving and loading chunks actually works now 2025-02-27 13:14:29 -06:00
Chris Bell
f7a409f565 why are the tiles still 24bytes... 2025-02-26 18:06:51 -06:00
Chris Bell
22f9af5417 Beginning interaction stuff 2025-02-26 09:34:26 -06:00
Chris Bell
3914d6c1a7 Collision detection, better camera stuff, random trees, etc 2025-02-25 23:26:32 -06:00
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