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chrisbell/odin-raylib-game
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Code Issues 1 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
23 Commits 3 Branches 0 Tags
454124a90a6a753697b24c139caa6d1be4d4b5d4
Commit Graph

8 Commits

Author SHA1 Message Date
Chris Bell
bd2130dfa0 Fixed a lot of bad math causing issues in negative chunks 2025-03-02 13:33:43 -06:00
Chris Bell
2be653504a I may have used ai for some of the proc gen.. 2025-03-01 22:52:34 -06:00
Chris Bell
8c0601c7aa Basic proc gen with hash noise 2025-03-01 15:19:53 -06:00
Chris Bell
cddba06c25 Saving and loading chunks actually works now 2025-02-27 13:14:29 -06:00
Chris Bell
c6c8864d67 Making leaps to better data serialization 2025-02-26 23:21:08 -06:00
Chris Bell
f7a409f565 why are the tiles still 24bytes... 2025-02-26 18:06:51 -06:00
Chris Bell
3914d6c1a7 Collision detection, better camera stuff, random trees, etc 2025-02-25 23:26:32 -06:00
Chris Bell
6bd1c44fc8 Init 2025-02-24 21:04:17 -06:00
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