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chrisbell/odin-raylib-game
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Code Issues 1 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
17 Commits 3 Branches 0 Tags
2be653504a211a85f33d35be7e4f51c056dcebfe
Commit Graph

7 Commits

Author SHA1 Message Date
Chris Bell
2be653504a I may have used ai for some of the proc gen.. 2025-03-01 22:52:34 -06:00
Chris Bell
8c0601c7aa Basic proc gen with hash noise 2025-03-01 15:19:53 -06:00
Chris Bell
cddba06c25 Saving and loading chunks actually works now 2025-02-27 13:14:29 -06:00
Chris Bell
c6c8864d67 Making leaps to better data serialization 2025-02-26 23:21:08 -06:00
Chris Bell
f7a409f565 why are the tiles still 24bytes... 2025-02-26 18:06:51 -06:00
Chris Bell
3914d6c1a7 Collision detection, better camera stuff, random trees, etc 2025-02-25 23:26:32 -06:00
Chris Bell
6bd1c44fc8 Init 2025-02-24 21:04:17 -06:00
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