camera, memory stuff, and random trees

This commit is contained in:
2025-02-24 22:53:51 -06:00
parent 6bd1c44fc8
commit 88a795264c
4 changed files with 52 additions and 24 deletions

View File

@@ -35,5 +35,5 @@ get_player_grid_position :: proc(player:^Player) -> rl.Vector2 {
}
draw_player :: proc(player:^Player) {
draw_tile({27,0}, player.position, rl.WHITE)
draw_tile({27,0}, player.position, rl.DARKBLUE)
}