Added FPS counter and testing larger world size memory usage

This commit is contained in:
Chris Bell 2024-11-16 23:40:05 -06:00
parent 75228367d0
commit ab1605cf41
9 changed files with 5 additions and 4 deletions

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@ -6,8 +6,8 @@ namespace Tiles;
public class Game public class Game
{ {
const int _tileSize = 8; const int _tileSize = 8;
const int _worldWidth = 1000; const int _worldWidth = 2000;
const int _worldHeight = 1000; const int _worldHeight = 2000;
private int _screenWidth; private int _screenWidth;
private int _screenHeight; private int _screenHeight;
@ -139,6 +139,7 @@ public class Game
Raylib.DrawText("Global: " + _playerPosition.ToString(), textPositionX, textPositionY + (textSize*2), textSize, Color.White); Raylib.DrawText("Global: " + _playerPosition.ToString(), textPositionX, textPositionY + (textSize*2), textSize, Color.White);
Raylib.DrawText("Grid: " + GetGridPositionFromGlobalPosition((int)_playerPosition.X, (int)_playerPosition.Y).ToString().ToUpper(), Raylib.DrawText("Grid: " + GetGridPositionFromGlobalPosition((int)_playerPosition.X, (int)_playerPosition.Y).ToString().ToUpper(),
textPositionX, textPositionY + (textSize * 3), textSize, Color.White); textPositionX, textPositionY + (textSize * 3), textSize, Color.White);
Raylib.DrawText("FPS: " + Raylib.GetFPS(), textPositionX, textPositionY + (textSize*4), textSize, Color.White);
} }

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@ -13,7 +13,7 @@ using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("Tiles")] [assembly: System.Reflection.AssemblyCompanyAttribute("Tiles")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+ea6267d407dae7d4981288325746fe1899ea0d97")] [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+75228367d0d87d3758b20be7fd09e3038af1f1c7")]
[assembly: System.Reflection.AssemblyProductAttribute("Tiles")] [assembly: System.Reflection.AssemblyProductAttribute("Tiles")]
[assembly: System.Reflection.AssemblyTitleAttribute("Tiles")] [assembly: System.Reflection.AssemblyTitleAttribute("Tiles")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]

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@ -1 +1 @@
751e661809e7029162ecad1e1e6ec0d5e40f6b6270e4727ea3241e818e0aec19 cae709149bdcf00c3bc3e20eb638da90c936807ebc10f2db91589fe9edf764da

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