Ship mostly works #10

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chrisbell merged 60 commits from feature/ship-syncing into develop 2024-12-29 04:35:51 +00:00
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@ -62,6 +62,7 @@ player = NodePath("../../..")
[node name="PlayerAvatarFace" type="Sprite3D" parent="Neck"]
transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, -0.349588)
flip_h = true
texture = ExtResource("2_omgn1")
[node name="PlayerHUD" type="CanvasLayer" parent="." node_paths=PackedStringArray("fps_label")]