Merge multiplayer_spawner and lobby-map into develop #3

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chrisbell merged 19 commits from multiplayer_spawner into develop 2025-08-10 01:33:58 +00:00
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@@ -13,7 +13,7 @@ func spawn_player(data: Dictionary) -> Player:
var peer_id = str(data["peer_id"])
new_player.set_multiplayer_authority(int(peer_id), true)
new_player.set_player_name = peer_id
new_player.set_player_name(peer_id)
new_player.position = Vector3.UP
GameManager.players.append(peer_id)