Merge multiplayer_spawner and lobby-map into develop #3
@@ -53,7 +53,7 @@ func _physics_process(delta):
|
|||||||
velocity.z = lerp(velocity.z, direction.z * speed, delta * 5.0)
|
velocity.z = lerp(velocity.z, direction.z * speed, delta * 5.0)
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
|
|
||||||
update_remote_transform.rpc("unreliable", global_transform)
|
update_remote_transform.rpc(global_transform)
|
||||||
|
|
||||||
|
|
||||||
func _input(event):
|
func _input(event):
|
||||||
|
|||||||
Reference in New Issue
Block a user