Merge multiplayer to dev branch #2

Merged
chrisbell merged 21 commits from multiplayer into develop 2025-08-07 22:06:02 +00:00
Showing only changes of commit ca299dbd87 - Show all commits

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@@ -92,7 +92,7 @@ func setup_multiplayer_peer_client() -> void:
return
var host_id = Steam.getLobbyOwner(lobby_id)
var err = peer.create_client(host_id)
var err = peer.create_client(host_id, 0)
if err != OK:
print("Failed to create client, error: %s" % err)
return
@@ -133,6 +133,8 @@ func _on_lobby_joined(this_lobby_id: int, permissions: int, locked: bool, respon
lobby_id = this_lobby_id
print("Successfully joined lobby: %s" % lobby_id)
get_lobby_members()
if not multiplayer.is_server():
setup_multiplayer_peer_client()