Player will hide its own mesh

This commit is contained in:
2025-08-07 23:03:50 -05:00
parent 23e55d36c2
commit 8cc9d94832

View File

@@ -14,6 +14,7 @@ func setup_player():
camera_node = $Camera3D camera_node = $Camera3D
camera_node.make_current() camera_node.make_current()
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
$Mesh.hide()
@rpc("any_peer", "call_local") @rpc("any_peer", "call_local")