Added input mapping; Begin multiplayer work; added steam integration

This commit is contained in:
2025-08-04 23:19:20 -05:00
parent 7a29a7ae82
commit 6425be5cb0
49 changed files with 305 additions and 2 deletions

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://csmfxg011xisf"]
[gd_scene load_steps=8 format=3 uid="uid://csmfxg011xisf"]
[ext_resource type="Script" path="res://player/player.gd" id="1_ulp21"]
[ext_resource type="Script" uid="uid://dopyfulbw2mx5" path="res://player/player.gd" id="1_ulp21"]
[ext_resource type="PackedScene" uid="uid://8phs2e161db1" path="res://ui/multiplayer-debug-ui/multiplayer-debug-ui.tscn" id="2_3c3w1"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ehsmr"]
@@ -20,6 +21,9 @@ properties/0/replication_mode = 2
properties/1/path = NodePath(".:rotation")
properties/1/spawn = true
properties/1/replication_mode = 2
properties/2/path = NodePath("Label3D:text")
properties/2/spawn = true
properties/2/replication_mode = 1
[node name="Player" type="CharacterBody3D"]
collision_layer = 2
@@ -68,3 +72,7 @@ replication_config = SubResource("SceneReplicationConfig_ulp21")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.887858, 0)
billboard = 1
text = "Username"
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Multiplayer-debug-ui" parent="CanvasLayer" instance=ExtResource("2_3c3w1")]