Adding template project
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75
vendor/rmlui_backend/RmlUi_Platform_X11.h
vendored
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75
vendor/rmlui_backend/RmlUi_Platform_X11.h
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#pragma once
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#include "RmlUi_Include_Xlib.h"
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#include <RmlUi/Core/Input.h>
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#include <RmlUi/Core/SystemInterface.h>
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#include <RmlUi/Core/Types.h>
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#include <X11/Xutil.h>
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class SystemInterface_X11 : public Rml::SystemInterface {
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public:
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SystemInterface_X11(Display* display);
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// Optionally, provide or change the window to be used for setting the mouse cursors and clipboard text.
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void SetWindow(Window window);
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// Handle selection request events.
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// @return True if the event is still propagating, false if it was handled here.
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bool HandleSelectionRequest(const XEvent& ev);
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// -- Inherited from Rml::SystemInterface --
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double GetElapsedTime() override;
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void SetMouseCursor(const Rml::String& cursor_name) override;
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void SetClipboardText(const Rml::String& text) override;
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void GetClipboardText(Rml::String& text) override;
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private:
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void XCopy(const Rml::String& clipboard_data, const XEvent& event);
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bool XPaste(Atom target_atom, Rml::String& clipboard_data);
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Display* display = nullptr;
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Window window = 0;
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timeval start_time;
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Cursor cursor_default = 0;
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Cursor cursor_move = 0;
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Cursor cursor_pointer = 0;
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Cursor cursor_resize = 0;
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Cursor cursor_cross = 0;
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Cursor cursor_text = 0;
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Cursor cursor_unavailable = 0;
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// -- Clipboard
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Rml::String clipboard_text;
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Atom XA_atom = 4;
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Atom XA_STRING_atom = 31;
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Atom UTF8_atom;
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Atom CLIPBOARD_atom;
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Atom XSEL_DATA_atom;
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Atom TARGETS_atom;
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Atom TEXT_atom;
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};
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/**
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Optional helper functions for the X11 plaform.
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*/
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namespace RmlX11 {
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// Applies input on the context based on the given SFML event.
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// @return True if the event is still propagating, false if it was handled by the context.
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bool HandleInputEvent(Rml::Context* context, Display* display, const XEvent& ev);
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// Converts the X11 key code to RmlUi key.
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// @note The display must be passed here as it needs to query the connected X server display for information about its install keymap abilities.
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Rml::Input::KeyIdentifier ConvertKey(Display* display, unsigned int x11_key_code);
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// Converts the X11 mouse button to RmlUi mouse button.
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int ConvertMouseButton(unsigned int x11_mouse_button);
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// Converts the X11 key modifier to RmlUi key modifier.
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int GetKeyModifierState(int x11_state);
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} // namespace RmlX11
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