Fix about.html

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Chris Bell 2025-10-16 15:40:07 -05:00
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</section> </section>
<section class="content"> <section class="content">
<p>SessionZero is built to be a flexible, minimal companion for <b>any</b> tabletop RPG system you want to run—from popular games to niche homebrew. Its designed to get out of your way and put you in total control of your game data.</p> <p>SessionZero is built to be a flexible, minimal companion for <b>any</b> tabletop RPG system you want to run, from popular games to niche homebrew. It's designed to get out of your way and put you in total control of your game data.</p>
<p>We believe your data should always be yours. Thats why SessionZero is built around three core principles: it's <em>system-agnostic</em>, <em>offline-first</em>, and <em>truly open source</em> (AGPL-3.0).</p> <p>We believe your data should always be yours. That's why SessionZero is built around three core principles: it's <em>system-agnostic</em>, <em>offline-first</em>, and <em>truly open source</em> (AGPL-3.0).</p>
<h2>The Core of SessionZero</h2> <h2>The Core of SessionZero</h2>
<div class="feature-detail"> <div class="feature-detail">
<h3>System-Agnostic Datapacks</h3> <h3>System-Agnostic Datapacks</h3>
<p>The entire application is driven by <b>Datapacks</b> (.szp files). These are structured archives of JSON files and assets that define a game systems rules, character sheets (Templates), and content (Datasets like items and monsters). If you can define it, you can play it.</p> <p>The entire application is driven by <b>Datapacks</b> (.szp files). These are structured archives of JSON files and assets that define a game system's rules, character sheets (Templates), and content (Datasets like items and monsters). If you can define it, you can play it.</p>
</div> </div>
<div class="feature-detail"> <div class="feature-detail">