adding third party libs and defining some early API headers
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@@ -0,0 +1,21 @@
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#ifndef REGOLITH_LUA_H
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#define REGOLITH_LUA_H
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#include "regolith.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct lua_State;
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RG_API int rg_lua_open(rg_context* ctx);
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RG_API int rg_lua_dostring(rg_context* ctx, const char* code, const char* chunk_name);
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RG_API struct lua_State* rg_lua_state(rg_context *ctx);
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#ifdef __cplusplus
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}
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#endif
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#endif
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