Can now build to android apk

Need to fix:
- Remove default android header bar
- Fix rcss styling to work on small screens
This commit is contained in:
2026-08-09 00:16:23 -05:00
parent 4aa23d3670
commit a3c7d9cf75
13 changed files with 668 additions and 7 deletions

View File

@@ -0,0 +1,138 @@
cmake_minimum_required(VERSION 3.22.1)
project(critterfolio_android LANGUAGES C CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
include(ExternalProject)
set(DEPS_INSTALL ${CMAKE_BINARY_DIR}/deps/install)
# ExternalProject_Add spawns a completely separate CMake invocation for each
# dependency, so none of AGP's Android toolchain settings carry over
# automatically - we have to forward them explicitly to every sub-build.
set(ANDROID_TOOLCHAIN_ARGS
-DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE}
-DANDROID_ABI=${ANDROID_ABI}
-DANDROID_PLATFORM=${ANDROID_PLATFORM}
-DANDROID_STL=c++_shared
-DCMAKE_BUILD_TYPE=Release
-DCMAKE_INSTALL_PREFIX=${DEPS_INSTALL}
-DCMAKE_PREFIX_PATH=${DEPS_INSTALL}
-DBUILD_SHARED_LIBS=OFF
-DCMAKE_CXX_STANDARD=17
-DCMAKE_CXX_STANDARD_REQUIRED=ON
-DCMAKE_FIND_ROOT_PATH_MODE_PACKAGE=BOTH
-DCMAKE_FIND_ROOT_PATH_MODE_LIBRARY=BOTH
-DCMAKE_FIND_ROOT_PATH_MODE_INCLUDE=BOTH
)
find_package(SDL3 REQUIRED CONFIG)
find_package(SDL3_image REQUIRED CONFIG)
ExternalProject_Add(freetype_ext
GIT_REPOSITORY https://github.com/freetype/freetype.git
GIT_TAG VER-2-13-3
CMAKE_ARGS ${ANDROID_TOOLCHAIN_ARGS}
-DFT_DISABLE_ZLIB=TRUE
-DFT_DISABLE_BZIP2=TRUE
-DFT_DISABLE_PNG=TRUE
-DFT_DISABLE_HARFBUZZ=TRUE
-DFT_DISABLE_BROTLI=TRUE
)
ExternalProject_Add(lunasvg_ext
GIT_REPOSITORY https://github.com/sammycage/lunasvg.git
GIT_TAG v3.2.1
CMAKE_ARGS ${ANDROID_TOOLCHAIN_ARGS}
DEPENDS freetype_ext
)
# Lua ships no official CMakeLists, and we don't want its standalone lua/luac
# CLI targets (those need readline). We compile just the library sources.
ExternalProject_Add(lua_ext
GIT_REPOSITORY https://github.com/lua/lua.git
GIT_TAG v5.4.8
CONFIGURE_COMMAND ""
BUILD_IN_SOURCE 1
BUILD_COMMAND sh -c "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET} --sysroot=${CMAKE_SYSROOT} -c -O2 -fPIC -DLUA_USE_POSIX $(ls *.c | grep -v -e '^lua.c$' -e '^luac.c$') && ${CMAKE_AR} rcs liblua.a *.o"
INSTALL_COMMAND ${CMAKE_COMMAND} -E make_directory ${DEPS_INSTALL}/lib ${DEPS_INSTALL}/include
COMMAND ${CMAKE_COMMAND} -E copy liblua.a ${DEPS_INSTALL}/lib/
COMMAND ${CMAKE_COMMAND} -E copy lua.h lauxlib.h lualib.h luaconf.h ${DEPS_INSTALL}/include/
)
ExternalProject_Add(sqlitecpp_ext
GIT_REPOSITORY https://github.com/SRombauts/SQLiteCpp.git
GIT_TAG 3.3.3
CMAKE_ARGS ${ANDROID_TOOLCHAIN_ARGS}
-DSQLITECPP_INTERNAL_SQLITE=ON
-DSQLITECPP_RUN_CPPLINT=OFF
-DSQLITECPP_RUN_CPPCHECK=OFF
)
ExternalProject_Add(toml11_ext
GIT_REPOSITORY https://github.com/ToruNiina/toml11.git
GIT_TAG v3.8.1
CMAKE_ARGS ${ANDROID_TOOLCHAIN_ARGS}
)
ExternalProject_Add(rmlui_ext
GIT_REPOSITORY https://github.com/mikke89/RmlUi.git
GIT_TAG master
CMAKE_ARGS ${ANDROID_TOOLCHAIN_ARGS}
-DFreetype_ROOT=${DEPS_INSTALL}
-DRMLUI_LUA_BINDINGS=ON
-DRMLUI_LUA_BINDINGS_LIBRARY=lua
-DRMLUI_SVG_PLUGIN=ON
-DRMLUI_SAMPLES=OFF
-DBUILD_TESTING=OFF
DEPENDS freetype_ext lunasvg_ext lua_ext
)
set(PROJECT_SRC_DIR ${CMAKE_SOURCE_DIR}/../../src)
set(RMLUI_BACKEND_DIR ${CMAKE_SOURCE_DIR}/../../vendor/rmlui_backend)
add_library(critterfolio SHARED
${PROJECT_SRC_DIR}/main.cpp
${PROJECT_SRC_DIR}/database.cpp
${PROJECT_SRC_DIR}/ui.cpp
${PROJECT_SRC_DIR}/image_utils.cpp
${RMLUI_BACKEND_DIR}/RmlUi_Backend_SDL_SDLrenderer.cpp
${RMLUI_BACKEND_DIR}/RmlUi_Platform_SDL.cpp
${RMLUI_BACKEND_DIR}/RmlUi_Renderer_SDL.cpp
)
add_dependencies(critterfolio freetype_ext lunasvg_ext lua_ext sqlitecpp_ext toml11_ext rmlui_ext)
target_include_directories(critterfolio PRIVATE
${PROJECT_SRC_DIR}
${RMLUI_BACKEND_DIR}
${DEPS_INSTALL}/include
)
target_compile_definitions(critterfolio PRIVATE
RMLUI_SDL_VERSION_MAJOR=3
RMLUI_STATIC_LIB
)
# Linked by explicit path rather than find_package(), since find_package()
# runs during THIS configure pass - before any ExternalProject_Add step
# above has actually built or installed anything (those only run later,
# during the actual build). This is what the superbuild pattern is for.
target_link_directories(critterfolio PRIVATE ${DEPS_INSTALL}/lib)
target_link_libraries(critterfolio PRIVATE
SDL3::SDL3
SDL3_image::SDL3_image
rmlui
rmlui_debugger
rmlui_lua
lua
freetype
lunasvg
plutovg
SQLiteCpp
sqlite3
)
target_link_options(critterfolio PRIVATE "-Wl,-u,SDL_main")