CogwheelRaylibExample/Game.cs
2025-01-02 16:25:49 -06:00

58 lines
1.2 KiB
C#

using System.Reflection;
using RaylibCogwheel;
using Raylib_cs;
using rlImGui_cs;
using Cogwheel;
public class Game
{
private RaylibCogwheelConsole _console = new();
private CommandsManager _commandsManager = new();
public void Init()
{
_commandsManager.AddAssembly(Assembly.GetAssembly(typeof(CommandsManager)));
_commandsManager.AddAssembly(Assembly.GetCallingAssembly());
COGWHEEL.Initialize(_commandsManager, _console);
Raylib.InitWindow(1280, 720, "RaylibCogwheel");
Raylib.SetTargetFPS(60);
rlImGui.Setup();
while (!Raylib.WindowShouldClose())
{
Update();
Raylib.BeginDrawing();
Raylib.ClearBackground(new Color(0, 50, 80));
rlImGui.Begin();
Draw();
DrawImGui();
rlImGui.End();
Raylib.EndDrawing();
}
rlImGui.Shutdown();
Raylib.CloseWindow();
}
private void Update()
{
_console.Update();
}
private void Draw()
{
// All drawing code goes here
}
private void DrawImGui()
{
_console.Draw();
}
}