58 lines
1.2 KiB
C#
58 lines
1.2 KiB
C#
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using System.Reflection;
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using RaylibCogwheel;
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using Raylib_cs;
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using rlImGui_cs;
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using Cogwheel;
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public class Game
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{
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private RaylibCogwheelConsole _console = new();
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private CommandsManager _commandsManager = new();
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public void Init()
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{
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_commandsManager.AddAssembly(Assembly.GetAssembly(typeof(CommandsManager)));
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_commandsManager.AddAssembly(Assembly.GetCallingAssembly());
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COGWHEEL.Initialize(_commandsManager, _console);
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Raylib.InitWindow(1280, 720, "RaylibCogwheel");
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Raylib.SetTargetFPS(60);
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rlImGui.Setup();
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while (!Raylib.WindowShouldClose())
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{
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Update();
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Raylib.BeginDrawing();
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Raylib.ClearBackground(new Color(0, 50, 80));
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rlImGui.Begin();
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Draw();
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DrawImGui();
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rlImGui.End();
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Raylib.EndDrawing();
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}
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rlImGui.Shutdown();
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Raylib.CloseWindow();
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}
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private void Update()
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{
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_console.Update();
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}
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private void Draw()
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{
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// All drawing code goes here
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}
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private void DrawImGui()
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{
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_console.Draw();
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}
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}
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