ran a formatter on all the files for tab consistency

This commit is contained in:
2026-08-24 09:06:57 -05:00
parent 194eef56ab
commit 4dacb370a6
15 changed files with 284 additions and 221 deletions

View File

@@ -2,24 +2,32 @@
#include <raylib.h>
namespace {
int GetRmlKeyModifiers() {
int mods = 0;
if (IsKeyDown(KEY_LEFT_SHIFT) || IsKeyDown(KEY_RIGHT_SHIFT)) mods |= Rml::Input::KM_SHIFT;
if (IsKeyDown(KEY_LEFT_CONTROL) || IsKeyDown(KEY_RIGHT_CONTROL)) mods |= Rml::Input::KM_CTRL;
if (IsKeyDown(KEY_LEFT_ALT) || IsKeyDown(KEY_RIGHT_ALT)) mods |= Rml::Input::KM_ALT;
return mods;
}
}
int GetRmlKeyModifiers() {
int mods = 0;
if (IsKeyDown(KEY_LEFT_SHIFT) || IsKeyDown(KEY_RIGHT_SHIFT))
mods |= Rml::Input::KM_SHIFT;
if (IsKeyDown(KEY_LEFT_CONTROL) || IsKeyDown(KEY_RIGHT_CONTROL))
mods |= Rml::Input::KM_CTRL;
if (IsKeyDown(KEY_LEFT_ALT) || IsKeyDown(KEY_RIGHT_ALT))
mods |= Rml::Input::KM_ALT;
return mods;
}
} // namespace
void ForwardInputToRml(Rml::Context* context) {
Vector2 mouse = GetMousePosition();
context->ProcessMouseMove((int)mouse.x, (int)mouse.y, GetRmlKeyModifiers());
void ForwardInputToRml(Rml::Context *context) {
Vector2 mouse = GetMousePosition();
context->ProcessMouseMove((int)mouse.x, (int)mouse.y, GetRmlKeyModifiers());
if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) context->ProcessMouseButtonDown(0, GetRmlKeyModifiers());
if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) context->ProcessMouseButtonUp(0, GetRmlKeyModifiers());
if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT)) context->ProcessMouseButtonDown(1, GetRmlKeyModifiers());
if (IsMouseButtonReleased(MOUSE_BUTTON_RIGHT)) context->ProcessMouseButtonUp(1, GetRmlKeyModifiers());
if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
context->ProcessMouseButtonDown(0, GetRmlKeyModifiers());
if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT))
context->ProcessMouseButtonUp(0, GetRmlKeyModifiers());
if (IsMouseButtonPressed(MOUSE_BUTTON_RIGHT))
context->ProcessMouseButtonDown(1, GetRmlKeyModifiers());
if (IsMouseButtonReleased(MOUSE_BUTTON_RIGHT))
context->ProcessMouseButtonUp(1, GetRmlKeyModifiers());
float wheel = GetMouseWheelMove();
if (wheel != 0.0f) context->ProcessMouseWheel(-wheel, GetRmlKeyModifiers());
float wheel = GetMouseWheelMove();
if (wheel != 0.0f)
context->ProcessMouseWheel(-wheel, GetRmlKeyModifiers());
}