Setting up main scene and some initalization
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45
ADEPT-Godot/Core/Scripts/Cogwheel/GodotCogwheelConsole.cs
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45
ADEPT-Godot/Core/Scripts/Cogwheel/GodotCogwheelConsole.cs
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using Cogwheel;
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namespace ADEPT.Core.Cogwheel;
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public class GodotCogwheelConsole : ICogwheelConsole
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{
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public void Initialize(CommandsManager commandsManager)
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{
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}
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public void Log(string message)
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{
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}
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public void LogError(string message)
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{
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}
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public void LogWarning(string message)
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{
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}
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public void Write(string message)
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{
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}
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public void ClearConsole()
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{
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}
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public void Exit()
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{
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}
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public string OpeningMessage { get; set; }
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public bool IsRunning { get; set; }
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public CommandsManager CommandsManager { get; set; }
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}
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