YMFS/core/scripts/main_menu.gd

26 lines
497 B
GDScript

extends Control
@export var start_button: Button
@export var quit_button: Button
func _ready():
start_button.pressed.connect(_on_start_button_pressed)
quit_button.pressed.connect(_on_quit_button_pressed)
self.visibility_changed.connect(_on_visibility_changed)
start_button.grab_focus()
func _on_start_button_pressed():
hide()
GameManager.start_game()
func _on_quit_button_pressed():
get_tree().quit()
func _on_visibility_changed() -> void:
if visible:
start_button.grab_focus()