Rescaled maps and reworked drone code

Rescaled maps and reworked drone code to support fpv remote and joy controller with a menu switch
This commit is contained in:
2025-02-15 22:31:27 -05:00
parent bad3fe6f1e
commit 6b85034a30
11 changed files with 133 additions and 824 deletions

File diff suppressed because one or more lines are too long

View File

@@ -1,17 +1,15 @@
[gd_scene load_steps=6 format=3 uid="uid://5ht1wfq36328"]
[gd_scene load_steps=5 format=3 uid="uid://5ht1wfq36328"]
[ext_resource type="Shader" uid="uid://c66rr4lq10okt" path="res://core/resources/shaders/ground_repetition.tres" id="1_ggga8"]
[ext_resource type="PackedScene" uid="uid://bsbckpn0bymwl" path="res://assets/models/level_building/scene.gltf" id="2_orjp2"]
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_6xxch"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qof1c"]
render_priority = 0
shader = ExtResource("1_ggga8")
[sub_resource type="PlaneMesh" id="PlaneMesh_qporw"]
size = Vector2(500, 500)
[sub_resource type="PlaneMesh" id="PlaneMesh_1obgk"]
material = SubResource("ShaderMaterial_qof1c")
size = Vector2(200, 200)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wl7tr"]
albedo_color = Color(0.240374, 0.221831, 0.221831, 1)
metallic_specular = 0.0
[node name="RunDownBuilding" type="Node3D"]
@@ -21,7 +19,8 @@ size = Vector2(200, 200)
shape = SubResource("WorldBoundaryShape3D_6xxch")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
mesh = SubResource("PlaneMesh_1obgk")
mesh = SubResource("PlaneMesh_qporw")
surface_material_override/0 = SubResource("StandardMaterial3D_wl7tr")
[node name="Sketchfab_Scene" parent="." instance=ExtResource("2_orjp2")]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, -4.57199, 0)
transform = Transform3D(4, 0, 0, 0, 4, 0, 0, 0, 4, 0, -12.243, 0)