Rigidbody3D functional prototype
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@@ -14,10 +14,10 @@ size = Vector2(100, 100)
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[node name="TestLevel" type="Node3D"]
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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[node name="Ground" type="StaticBody3D" parent="." groups=["Ground"]]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
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shape = SubResource("WorldBoundaryShape3D_bpckr")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
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mesh = SubResource("PlaneMesh_hj83g")
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