YMFS/core/levels/run_down_building.tscn

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2025-02-03 03:25:33 +00:00
[gd_scene load_steps=6 format=3 uid="uid://5ht1wfq36328"]
[ext_resource type="Shader" uid="uid://c66rr4lq10okt" path="res://core/resources/shaders/ground_repetition.tres" id="1_ggga8"]
[ext_resource type="PackedScene" uid="uid://bsbckpn0bymwl" path="res://assets/models/level_building/scene.gltf" id="2_orjp2"]
[sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_6xxch"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_qof1c"]
render_priority = 0
shader = ExtResource("1_ggga8")
[sub_resource type="PlaneMesh" id="PlaneMesh_1obgk"]
material = SubResource("ShaderMaterial_qof1c")
size = Vector2(200, 200)
[node name="RunDownBuilding" type="Node3D"]
[node name="Ground" type="StaticBody3D" parent="." groups=["Ground"]]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
shape = SubResource("WorldBoundaryShape3D_6xxch")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
mesh = SubResource("PlaneMesh_1obgk")
[node name="Sketchfab_Scene" parent="." instance=ExtResource("2_orjp2")]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, -4.57199, 0)