Merging networking features #5

Merged
gskeough merged 27 commits from feature/godot-steam-integration into develop 2024-12-14 03:37:16 +00:00
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@ -29,6 +29,7 @@ func _initialize() -> void:
GameConsole.print_line("Steam ID: " + my_username)
cache_avatar(my_steam_id)
my_avatar_texture = lobby_members_avatar_cache[my_steam_id]
Steam.lobby_created.connect(_on_lobby_created)
Steam.lobby_joined.connect(_on_lobby_joined)