Merging networking features #5
@ -29,6 +29,7 @@ func _initialize() -> void:
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GameConsole.print_line("Steam ID: " + my_username)
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cache_avatar(my_steam_id)
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my_avatar_texture = lobby_members_avatar_cache[my_steam_id]
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Steam.lobby_created.connect(_on_lobby_created)
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Steam.lobby_joined.connect(_on_lobby_joined)
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