feature/godot-steam-integration #3

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gskeough merged 13 commits from feature/godot-steam-integration into chris-dev 2024-12-10 03:28:25 +00:00
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@ -7,22 +7,18 @@ class_name Player extends CharacterBody3D
@export_range(0.1, 3.0, 0.1) var jump_height: float = 1 # m
@export_range(0.1, 3.0, 0.1, "or_greater") var camera_sens: float = 1
@export_range(0.1, 3.0, 0.1, "or_greater") var joystick_camera_sens_multiplier: float = 2
@export var camera: Camera3D
var jumping: bool = false
var is_using_joystick: bool = false
var gravity: float = ProjectSettings.get_setting("physics/3d/default_gravity")
var move_dir: Vector2 # Input direction for movement
var look_dir: Vector2 # Input direction for look/aim
var walk_vel: Vector3 # Walking velocity
var grav_vel: Vector3 # Gravity velocity
var jump_vel: Vector3 # Jumping velocity
var is_using_joystick: bool = false
@export var camera: Camera3D
func _ready() -> void:
capture_mouse()