Compare commits
No commits in common. "bb29b71a26c082a5e85a304717e11d8eeb610fc7" and "b9cf3ff9e1bc4dd8f8d0a882bcbcf33187cb5152" have entirely different histories.
bb29b71a26
...
b9cf3ff9e1
@ -3,26 +3,25 @@
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://becx0d2aass76"
|
||||
path.s3tc="res://.godot/imported/texture_purple (1).png-280110f53f224c96b93436181ab481d7.s3tc.ctex"
|
||||
path="res://.godot/imported/texture_purple (1).png-280110f53f224c96b93436181ab481d7.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/kennysprototypetextures/Purple/texture_purple (1).png"
|
||||
dest_files=["res://.godot/imported/texture_purple (1).png-280110f53f224c96b93436181ab481d7.s3tc.ctex"]
|
||||
dest_files=["res://.godot/imported/texture_purple (1).png-280110f53f224c96b93436181ab481d7.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
@ -32,4 +31,4 @@ process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
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||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
||||
detect_3d/compress_to=1
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||||
|
@ -1,3 +0,0 @@
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||||
[gd_scene format=3 uid="uid://c2754duv8pcgd"]
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||||
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||||
[node name="Clouds" type="Node3D"]
|
@ -1,86 +0,0 @@
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extends WorldEnvironment
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||||
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||||
# Node references
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@onready var sun_moon_line: Node3D = $SunMoonLine
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@onready var world_envi: WorldEnvironment = $"."
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@onready var sun_directional_light_3d: DirectionalLight3D = $SunMoonLine/SunNodes/SunDirectionalLight3D
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||||
@onready var moon_directional_light_3d: DirectionalLight3D = $SunMoonLine/MoonNodes/MoonDirectionalLight3D
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||||
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# Exported time control settings
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@export_category("Time Controls")
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@export_range(0.0, 2400.0, 0.01) var timeOfDay : float = 1200.0
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@export_range(1.0, 86400, 1.0) var rateOfTime : float = 0.1
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@export var simulatingTime : bool = false
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||||
# Exported sky control settings
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@export_category("Sky Controls")
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@export_range(0, 360, 0.1) var skyRotation : float = 0.0
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@export var fog : bool = false
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@export_range(0.0, 1.0, 0.001) var fogDensity : float = 0.0
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# Exported sky color settings
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@export_category("Sky/Light Colors")
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@export var sky_base_color_gradient: GradientTexture1D = preload("res://assets/core/enviroment/custom-skies/sky-asset/sky_base_color_gradient.tres")
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@export var sun_light_color_gradient: GradientTexture1D = preload("res://assets/core/enviroment/custom-skies/sky-asset/sun_light_color_gradient.tres")
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@export var sky_sun_set_rise_color_gradient: GradientTexture1D = preload("res://assets/core/enviroment/custom-skies/sky-asset/sky_sun_set_rise_color_gradient.tres")
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||||
# MISC Variables
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||||
var sunPosition : float = 0.0
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var moonPosition : float = 0.0
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var star_alpha
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var start_time : float = 0.0
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func _physics_process(delta: float) -> void:
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_updateRotation()
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_updateSky()
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_updateLight()
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_simulateTime(delta)
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_updateFog()
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_updateStars(delta)
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func _simulateTime(delta):
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if simulatingTime:
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timeOfDay += (rateOfTime / 36) * delta
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timeOfDay = wrapf(timeOfDay, 0.0, 2400.0)
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func _updateLight():
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sunPosition = sun_directional_light_3d.global_position.y + 0.5
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moonPosition = sun_directional_light_3d.global_position.y + 0.5
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sun_directional_light_3d.light_color = sun_light_color_gradient.gradient.sample(sunPosition)
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func _updateRotation():
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var hourMapped = remap(timeOfDay, 0.0, 2400.0, 0.0, 1.0)
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sun_moon_line.rotation_degrees.y = skyRotation
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sun_moon_line.rotation_degrees.x = hourMapped * 360 + 90
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func _updateFog():
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if fog == true:
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environment.volumetric_fog_density = fogDensity * 0.1
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else:
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environment.volumetric_fog_density = 0
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func _updateStars(delta):
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var skyMaterial = self.environment.sky.get_material() # get sky material
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if timeOfDay >= 0.0 and timeOfDay <= 585.0: #BETWEEN MIDNIGHT AND MORNING
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star_alpha = skyMaterial.sky_cover_modulate.a # gets the current alpha of the stars
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star_alpha = lerpf(star_alpha, 1.0, (1 * delta)) # smoothly lerps the current alpha to the new one
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skyMaterial.sky_cover_modulate.a = star_alpha # sets the alpha of the stars
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elif timeOfDay >= 585.0 and timeOfDay <= 1820.0: #BETWEEN MORNING AND NOON
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star_alpha = skyMaterial.sky_cover_modulate.a # gets the current alpha of the stars
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star_alpha = lerpf(star_alpha, 0.0, (1 * delta)) # smoothly lerps the current alpha to the new one
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skyMaterial.sky_cover_modulate.a = star_alpha # sets the alpha of the stars
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elif timeOfDay >= 1820.0 and timeOfDay <= 2400.0: #BETWEEN NOON AND MIDNIGHT
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star_alpha = skyMaterial.sky_cover_modulate.a # gets the current alpha of the stars
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||||
star_alpha = lerpf(star_alpha, 1.0, (1 * delta)) # smoothly lerps the current alpha to the new one
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skyMaterial.sky_cover_modulate.a = star_alpha # sets the alpha of the stars
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||||
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||||
func _updateSky():
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var skyMaterial = self.environment.sky.get_material() # get sky material
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# Match sky to gradient color
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skyMaterial.sky_top_color = sky_base_color_gradient.gradient.sample(sunPosition) # sample gradient and set sky top color to match based on the time of day
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||||
skyMaterial.sky_horizon_color = sky_sun_set_rise_color_gradient.gradient.sample(sunPosition) # sample gradient and set sky horizon color to match based on the time of day
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||||
# Match ground to gradient color
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||||
skyMaterial.ground_bottom_color = sky_base_color_gradient.gradient.sample(sunPosition) # sample gradient and set ground top color to match based on the time of day
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skyMaterial.ground_horizon_color = sky_sun_set_rise_color_gradient.gradient.sample(sunPosition) # sample gradient and set ground horizon color to match based on the time of day
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@ -1,56 +0,0 @@
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||||
[gd_scene load_steps=6 format=3 uid="uid://ciak2pkm2kom6"]
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||||
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||||
[ext_resource type="Texture2D" uid="uid://cx7i0fi1jin6q" path="res://assets/core/enviroment/custom-skies/sky-asset/star-texture.png" id="1_qrqqh"]
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||||
[ext_resource type="Script" path="res://assets/core/enviroment/custom-skies/sky-asset/custom_skies.gd" id="2_unvmv"]
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||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_tcxa4"]
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||||
sky_top_color = Color(0.345098, 0.45098, 0.588235, 1)
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||||
sky_horizon_color = Color(0.345098, 0.45098, 0.588235, 1)
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||||
sky_cover = ExtResource("1_qrqqh")
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||||
sky_cover_modulate = Color(1, 1, 1, 7.93862e-39)
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||||
ground_bottom_color = Color(0.345098, 0.45098, 0.588235, 1)
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||||
ground_horizon_color = Color(0.345098, 0.45098, 0.588235, 1)
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||||
ground_curve = 0.0273208
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||||
sun_angle_max = 3.0
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||||
sun_curve = 0.439227
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||||
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||||
[sub_resource type="Sky" id="Sky_aggj1"]
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||||
sky_material = SubResource("ProceduralSkyMaterial_tcxa4")
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||||
|
||||
[sub_resource type="Environment" id="Environment_8p04f"]
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||||
background_mode = 2
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||||
sky = SubResource("Sky_aggj1")
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||||
reflected_light_source = 2
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||||
tonemap_mode = 3
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||||
ssr_enabled = true
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||||
ssao_enabled = true
|
||||
ssil_enabled = true
|
||||
sdfgi_enabled = true
|
||||
sdfgi_use_occlusion = true
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||||
fog_density = 0.0
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||||
volumetric_fog_enabled = true
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||||
volumetric_fog_density = 0.0
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||||
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||||
[node name="CustomSkies" type="WorldEnvironment"]
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||||
environment = SubResource("Environment_8p04f")
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||||
script = ExtResource("2_unvmv")
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||||
rateOfTime = 500.0
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||||
skyRotation = 18.5
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||||
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||||
[node name="SunMoonLine" type="Node3D" parent="."]
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||||
transform = Transform3D(0.948324, -0.317304, 3.78381e-09, 0, 1.19248e-08, 0.999998, -0.317305, -0.948321, 1.13086e-08, 0, 0, 0)
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||||
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||||
[node name="SunNodes" type="Node3D" parent="SunMoonLine"]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
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||||
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||||
[node name="SunDirectionalLight3D" type="DirectionalLight3D" parent="SunMoonLine/SunNodes"]
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||||
light_bake_mode = 1
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||||
shadow_enabled = true
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||||
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||||
[node name="MoonNodes" type="Node3D" parent="SunMoonLine"]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -5)
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||||
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||||
[node name="MoonDirectionalLight3D" type="DirectionalLight3D" parent="SunMoonLine/MoonNodes"]
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||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0)
|
||||
light_energy = 0.01
|
||||
shadow_enabled = true
|
@ -1,9 +0,0 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://3e2k7wllekm8"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_fqghg"]
|
||||
interpolation_mode = 2
|
||||
offsets = PackedFloat32Array(0.245161, 0.767742)
|
||||
colors = PackedColorArray(0.0196078, 0.00784314, 0.0980392, 1, 0.345098, 0.45098, 0.588235, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_fqghg")
|
@ -1,9 +0,0 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://df17po01nhu3c"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_mw8hp"]
|
||||
interpolation_mode = 2
|
||||
offsets = PackedFloat32Array(0.167742, 0.458065, 0.645161, 0.780645)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.756863, 0.356863, 0.321569, 1, 0.831373, 0.592157, 0.388235, 1, 0.345098, 0.45098, 0.588235, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_mw8hp")
|
Binary file not shown.
Before Width: | Height: | Size: 16 MiB |
@ -1,35 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cx7i0fi1jin6q"
|
||||
path.s3tc="res://.godot/imported/star-texture.png-56b0ece7656164ea391a5522d028ae23.s3tc.ctex"
|
||||
metadata={
|
||||
"imported_formats": ["s3tc_bptc"],
|
||||
"vram_texture": true
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/core/enviroment/custom-skies/sky-asset/star-texture.png"
|
||||
dest_files=["res://.godot/imported/star-texture.png-56b0ece7656164ea391a5522d028ae23.s3tc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=2
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=true
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=0
|
@ -1,9 +0,0 @@
|
||||
[gd_resource type="GradientTexture1D" load_steps=2 format=3 uid="uid://bosyl6tsy1wpf"]
|
||||
|
||||
[sub_resource type="Gradient" id="Gradient_o6r7l"]
|
||||
interpolation_mode = 2
|
||||
offsets = PackedFloat32Array(0.167742, 0.48, 0.748387, 1)
|
||||
colors = PackedColorArray(0, 0, 0, 1, 0.756863, 0.356863, 0.321569, 1, 0.831373, 0.592157, 0.388235, 1, 1, 1, 1, 1)
|
||||
|
||||
[resource]
|
||||
gradient = SubResource("Gradient_o6r7l")
|
@ -1,13 +0,0 @@
|
||||
[gd_scene load_steps=3 format=3 uid="uid://dlv4cwhskx8dr"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ciak2pkm2kom6" path="res://assets/core/enviroment/custom-skies/sky-asset/custom_skies.tscn" id="1_g8g48"]
|
||||
[ext_resource type="PackedScene" uid="uid://c2754duv8pcgd" path="res://assets/core/enviroment/custom-skies/clouds/clouds.tscn" id="2_iqdk5"]
|
||||
|
||||
[node name="Sky" type="Node"]
|
||||
|
||||
[node name="CustomSkies" parent="." instance=ExtResource("1_g8g48")]
|
||||
simulatingTime = true
|
||||
|
||||
[node name="Clouds" parent="." instance=ExtResource("2_iqdk5")]
|
||||
|
||||
[editable path="CustomSkies"]
|
@ -1,19 +1,32 @@
|
||||
[gd_scene load_steps=5 format=3 uid="uid://ewovs6ns5y3k"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://ewovs6ns5y3k"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://c6w0ivy4hetrl" path="res://assets/core/player-controller/scenes/player.tscn" id="2_q510b"]
|
||||
[ext_resource type="PackedScene" uid="uid://y0xb2vktsr1k" path="res://assets/core/ships/shuttle-class/shuttle-class.tscn" id="3_lsckv"]
|
||||
[ext_resource type="PackedScene" uid="uid://dqymnaouq1mu2" path="res://assets/core/enviroment/dev-level/terrain.tscn" id="3_vcq2f"]
|
||||
[ext_resource type="PackedScene" uid="uid://dlv4cwhskx8dr" path="res://assets/core/enviroment/custom-skies/sky.tscn" id="4_uss2e"]
|
||||
|
||||
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_yg2er"]
|
||||
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
|
||||
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
|
||||
|
||||
[sub_resource type="Sky" id="Sky_roqfl"]
|
||||
sky_material = SubResource("ProceduralSkyMaterial_yg2er")
|
||||
|
||||
[sub_resource type="Environment" id="Environment_nyust"]
|
||||
background_mode = 2
|
||||
sky = SubResource("Sky_roqfl")
|
||||
tonemap_mode = 2
|
||||
glow_enabled = true
|
||||
|
||||
[node name="DevLevel" type="Node3D"]
|
||||
|
||||
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
|
||||
environment = SubResource("Environment_nyust")
|
||||
|
||||
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
|
||||
transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
|
||||
shadow_enabled = true
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("2_q510b")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.46532, 9.08969, 5.43659)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.02866, 27.0719, 0.35519)
|
||||
joystick_camera_sens_multiplier = 5.0
|
||||
|
||||
[node name="level" parent="." instance=ExtResource("3_vcq2f")]
|
||||
|
||||
[node name="ShuttleClass" parent="." instance=ExtResource("3_lsckv")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 8.4922, 0)
|
||||
|
||||
[node name="Sky" parent="." instance=ExtResource("4_uss2e")]
|
||||
|
@ -12,7 +12,7 @@ shader_parameter/WallTexScale = 1.0
|
||||
shader_parameter/WallColor = Color(0.662452, 0.662452, 0.662452, 1)
|
||||
shader_parameter/TopTexScale = 1.005
|
||||
shader_parameter/TopColor = Color(0.466181, 0.466181, 0.466181, 1)
|
||||
shader_parameter/BlendValues = Vector4(3.495, -2.27, 0, 1.19)
|
||||
shader_parameter/BlendValues = Vector4(3.12, -1.96, 0, 1.115)
|
||||
shader_parameter/WallTex = ExtResource("4_c1a6l")
|
||||
shader_parameter/TopTex = ExtResource("3_u3eue")
|
||||
|
||||
|
@ -1,36 +1,16 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://dm31ddavxv5gt"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://dm31ddavxv5gt"]
|
||||
|
||||
[ext_resource type="Script" path="res://assets/core/interactables/ship-helm/ship_helm.gd" id="1_lsarv"]
|
||||
[ext_resource type="PackedScene" uid="uid://d2e3plio1db16" path="res://assets/core/interactables/ship-helm/ship_helm.blend" id="2_n3ctg"]
|
||||
[ext_resource type="Texture2D" uid="uid://becx0d2aass76" path="res://addons/kennysprototypetextures/Purple/texture_purple (1).png" id="3_sgyh6"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vj8ph"]
|
||||
albedo_texture = ExtResource("3_sgyh6")
|
||||
uv1_triplanar = true
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mtdgj"]
|
||||
albedo_texture = ExtResource("3_sgyh6")
|
||||
uv1_triplanar = true
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_u6a0w"]
|
||||
size = Vector3(1, 1.23828, 0.332275)
|
||||
|
||||
[node name="ShipHelm" type="StaticBody3D"]
|
||||
collision_layer = 256
|
||||
collision_mask = 7
|
||||
script = ExtResource("1_lsarv")
|
||||
|
||||
[node name="ship_helm" parent="." instance=ExtResource("2_n3ctg")]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.681346, 0)
|
||||
|
||||
[node name="Cube" parent="ship_helm" index="0"]
|
||||
material_override = SubResource("StandardMaterial3D_vj8ph")
|
||||
|
||||
[node name="Torus" parent="ship_helm" index="1"]
|
||||
material_override = SubResource("StandardMaterial3D_mtdgj")
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.901878, 0.0608378)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.220532, 0.0608378)
|
||||
shape = SubResource("BoxShape3D_u6a0w")
|
||||
|
||||
[editable path="ship_helm"]
|
||||
|
@ -2,21 +2,21 @@ class_name ShipHelm
|
||||
|
||||
extends Interactable
|
||||
|
||||
var parent_ship: Ship
|
||||
@export var parent_ship: Ship
|
||||
@export var helm_lock_pos: Marker3D
|
||||
|
||||
|
||||
func _ready():
|
||||
parent_ship = get_parent() #sets the parent ship to the ship that the helm is placed on
|
||||
var is_being_piloted: bool = false
|
||||
|
||||
|
||||
func interact():
|
||||
if !parent_ship.ship_is_piloted:
|
||||
if !is_being_piloted:
|
||||
player_reference.set_is_piloting(true)
|
||||
print("set player to piloting")
|
||||
is_being_piloted = true
|
||||
parent_ship.ship_is_piloted = true
|
||||
|
||||
elif parent_ship.ship_is_piloted:
|
||||
elif is_being_piloted:
|
||||
player_reference.set_is_piloting(false)
|
||||
print("set player to NOT piloting")
|
||||
is_being_piloted = false
|
||||
parent_ship.ship_is_piloted = false
|
||||
GameConsole.log_debug("helm pilot state - " + str(parent_ship.ship_is_piloted))
|
||||
GameConsole.log_debug("helm pilot state - " + str(is_being_piloted))
|
||||
|
BIN
assets/core/placeable-objects/ship_helm.blend
Normal file
BIN
assets/core/placeable-objects/ship_helm.blend
Normal file
Binary file not shown.
51
assets/core/placeable-objects/ship_helm.blend.import
Normal file
51
assets/core/placeable-objects/ship_helm.blend.import
Normal file
@ -0,0 +1,51 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://cje1q2piwu0ri"
|
||||
path="res://.godot/imported/ship_helm.blend-ea3ce672878a6c3516ac3fa7aae30891.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/core/placeable-objects/ship_helm.blend"
|
||||
dest_files=["res://.godot/imported/ship_helm.blend-ea3ce672878a6c3516ac3fa7aae30891.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type=""
|
||||
nodes/root_name=""
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
nodes/import_as_skeleton_bones=false
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
meshes/force_disable_compression=false
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
animation/remove_immutable_tracks=true
|
||||
animation/import_rest_as_RESET=false
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
blender/nodes/visible=0
|
||||
blender/nodes/active_collection_only=false
|
||||
blender/nodes/punctual_lights=true
|
||||
blender/nodes/cameras=true
|
||||
blender/nodes/custom_properties=true
|
||||
blender/nodes/modifiers=1
|
||||
blender/meshes/colors=false
|
||||
blender/meshes/uvs=true
|
||||
blender/meshes/normals=true
|
||||
blender/meshes/tangents=true
|
||||
blender/meshes/skins=2
|
||||
blender/meshes/export_bones_deforming_mesh_only=false
|
||||
blender/materials/unpack_enabled=true
|
||||
blender/materials/export_materials=1
|
||||
blender/animation/limit_playback=true
|
||||
blender/animation/always_sample=true
|
||||
blender/animation/group_tracks=true
|
Binary file not shown.
Before Width: | Height: | Size: 4.4 KiB |
@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://c3lblkyavjtol"
|
||||
path="res://.godot/imported/2d_crosshair_dot.png-61f11b68155f3e5bb55efff33412dc26.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/core/player-controller/2d_crosshair_dot.png"
|
||||
dest_files=["res://.godot/imported/2d_crosshair_dot.png-61f11b68155f3e5bb55efff33412dc26.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
@ -1,8 +0,0 @@
|
||||
shader_type canvas_item;
|
||||
|
||||
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
|
||||
|
||||
void fragment(){
|
||||
vec4 color = vec4(texture(SCREEN_TEXTURE, SCREEN_UV).rgb, texture(TEXTURE, UV).a);
|
||||
COLOR = vec4(1.0 - color.rgb, color.a);
|
||||
}
|
@ -1,10 +1,7 @@
|
||||
[gd_scene load_steps=11 format=3 uid="uid://c6w0ivy4hetrl"]
|
||||
[gd_scene load_steps=5 format=3 uid="uid://c6w0ivy4hetrl"]
|
||||
|
||||
[ext_resource type="Script" path="res://assets/core/player-controller/scripts/player.gd" id="1_bv7t4"]
|
||||
[ext_resource type="Script" path="res://assets/core/player-controller/scripts/player_interacter.gd" id="2_wvu3d"]
|
||||
[ext_resource type="Script" path="res://assets/core/player-controller/scripts/player_hud.gd" id="3_02ne1"]
|
||||
[ext_resource type="Shader" path="res://assets/core/player-controller/scenes/inverted_crosshair.gdshader" id="3_rakxt"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3lblkyavjtol" path="res://assets/core/player-controller/2d_crosshair_dot.png" id="4_3uwxe"]
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_v7b3h"]
|
||||
radius = 0.35
|
||||
@ -12,18 +9,8 @@ radius = 0.35
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_qlkab"]
|
||||
radius = 0.35
|
||||
|
||||
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_fqbrh"]
|
||||
auto_exposure_enabled = true
|
||||
auto_exposure_max_sensitivity = 700.0
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wmxrr"]
|
||||
shader = ExtResource("3_rakxt")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0n7pd"]
|
||||
shader = ExtResource("3_rakxt")
|
||||
|
||||
[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("camera")]
|
||||
collision_mask = 242
|
||||
collision_mask = 243
|
||||
script = ExtResource("1_bv7t4")
|
||||
camera = NodePath("Neck/Camera3D")
|
||||
|
||||
@ -44,70 +31,8 @@ shape = SubResource("CapsuleShape3D_qlkab")
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.65, 0)
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="Neck"]
|
||||
attributes = SubResource("CameraAttributesPractical_fqbrh")
|
||||
|
||||
[node name="RayCast3D" type="RayCast3D" parent="Neck/Camera3D" node_paths=PackedStringArray("player")]
|
||||
target_position = Vector3(0, 0, -2.5)
|
||||
collision_mask = 256
|
||||
script = ExtResource("2_wvu3d")
|
||||
player = NodePath("../../..")
|
||||
|
||||
[node name="PlayerHUD" type="CanvasLayer" parent="." node_paths=PackedStringArray("fps_label")]
|
||||
script = ExtResource("3_02ne1")
|
||||
fps_label = NodePath("Debug/HBoxContainer/VBoxContainer/MarginContainer/FPSLabel")
|
||||
|
||||
[node name="Overlay" type="Control" parent="PlayerHUD"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 1
|
||||
|
||||
[node name="CenterContainer" type="CenterContainer" parent="PlayerHUD/Overlay"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="PlayerHUD/Overlay/CenterContainer"]
|
||||
material = SubResource("ShaderMaterial_wmxrr")
|
||||
layout_mode = 2
|
||||
texture = ExtResource("4_3uwxe")
|
||||
|
||||
[node name="Debug" type="Control" parent="PlayerHUD"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
mouse_filter = 1
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="PlayerHUD/Debug"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
alignment = 2
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="PlayerHUD/Debug/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="PlayerHUD/Debug/HBoxContainer/VBoxContainer"]
|
||||
layout_mode = 2
|
||||
theme_override_constants/margin_top = 5
|
||||
theme_override_constants/margin_right = 5
|
||||
|
||||
[node name="FPSLabel" type="Label" parent="PlayerHUD/Debug/HBoxContainer/VBoxContainer/MarginContainer"]
|
||||
material = SubResource("ShaderMaterial_0n7pd")
|
||||
layout_mode = 2
|
||||
theme_override_font_sizes/font_size = 35
|
||||
text = "999 FPS"
|
||||
horizontal_alignment = 2
|
||||
vertical_alignment = 1
|
||||
|
@ -52,12 +52,11 @@ func _input(event):
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
if current_ship != null:
|
||||
if is_piloting: #if we are piloting a ship
|
||||
global_transform.basis = current_ship.global_transform.basis
|
||||
global_rotation.y = current_ship.global_rotation.y
|
||||
|
||||
else: #if we are NOT piloting a ship
|
||||
if !is_piloting:
|
||||
velocity = walk(delta) + _gravity(delta) + _jump(delta)
|
||||
global_basis = current_ship.global_basis
|
||||
else:
|
||||
global_rotation.y = current_ship.global_rotation.y
|
||||
global_rotation.y = current_ship.global_rotation.y
|
||||
|
||||
|
||||
|
@ -1,7 +0,0 @@
|
||||
extends CanvasLayer
|
||||
|
||||
|
||||
@export var fps_label: Label
|
||||
|
||||
func _process(delta):
|
||||
fps_label.text = str(Engine.get_frames_per_second()) + " FPS"
|
@ -1,56 +0,0 @@
|
||||
class_name Ship
|
||||
|
||||
extends RigidBody3D
|
||||
|
||||
@export var player_detection_area: Area3D
|
||||
|
||||
var ship_helm_scene: PackedScene = load("res://assets/core/interactables/ship-helm/ship-helm.tscn")
|
||||
|
||||
var ship_helm: ShipHelm
|
||||
var piloting_player: Player = null
|
||||
|
||||
var ship_id: int = 0
|
||||
var ship_is_piloted: bool = false
|
||||
var turn_speed: float = 10.0
|
||||
var lift_speed: float = 10.0
|
||||
var top_speed: float = 10.0
|
||||
var move_speed: float = 10.0
|
||||
var acceleration: float = 10.0
|
||||
var deceleration: float = 20.0
|
||||
|
||||
|
||||
func _ready():
|
||||
#connect signals
|
||||
player_detection_area.body_entered.connect(_on_area_3d_body_entered)
|
||||
player_detection_area.body_exited.connect(_on_area_3d_body_exited)
|
||||
|
||||
_add_ship_helm(ship_helm_scene) #TEMPORARY TEST
|
||||
|
||||
|
||||
ship_id = randi_range(1000, 9999) #assign a random id to the ship as a unique identifier
|
||||
GameConsole.log_debug("Ship ID: " + str(ship_id))
|
||||
|
||||
|
||||
func _physics_process(delta):
|
||||
if ship_is_piloted:
|
||||
pass
|
||||
|
||||
|
||||
func _on_area_3d_body_entered(body):
|
||||
if body is Player:
|
||||
body.player_entered_ship(global_position, self)
|
||||
piloting_player = body
|
||||
print(self.name)
|
||||
|
||||
|
||||
func _on_area_3d_body_exited(body):
|
||||
if body is Player:
|
||||
body.player_exited_ship(global_position, self)
|
||||
ship_is_piloted = false
|
||||
piloting_player = null
|
||||
|
||||
|
||||
func _add_ship_helm(_ship_helm_scene: PackedScene):
|
||||
var ship_helm = _ship_helm_scene.instantiate()
|
||||
add_child(ship_helm)
|
||||
ship_helm = get_node("ShipHelm")
|
@ -1,46 +0,0 @@
|
||||
[gd_scene load_steps=7 format=3 uid="uid://y0xb2vktsr1k"]
|
||||
|
||||
[ext_resource type="Script" path="res://assets/core/ships/ship_script.gd" id="1_ghft7"]
|
||||
[ext_resource type="Texture2D" uid="uid://gymb0tju4y67" path="res://addons/kennysprototypetextures/Dark/texture_black (1).png" id="2_3koq8"]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_6gbwt"]
|
||||
size = Vector3(5, 0.15, 20)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_g0mto"]
|
||||
albedo_texture = ExtResource("2_3koq8")
|
||||
uv1_triplanar = true
|
||||
|
||||
[sub_resource type="BoxMesh" id="BoxMesh_d2exa"]
|
||||
size = Vector3(5, 0.15, 20)
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_7o08p"]
|
||||
size = Vector3(4.99609, 2.95453, 20.0022)
|
||||
|
||||
[node name="ShuttleClass" type="RigidBody3D" node_paths=PackedStringArray("player_detection_area")]
|
||||
collision_layer = 8
|
||||
collision_mask = 200
|
||||
mass = 700.0
|
||||
gravity_scale = 0.0
|
||||
script = ExtResource("1_ghft7")
|
||||
player_detection_area = NodePath("PlayerDetectionArea")
|
||||
|
||||
[node name="ShipToShipCol" type="CollisionShape3D" parent="."]
|
||||
shape = SubResource("BoxShape3D_6gbwt")
|
||||
|
||||
[node name="PlayerShipShape" type="StaticBody3D" parent="."]
|
||||
collision_layer = 16
|
||||
collision_mask = 5
|
||||
|
||||
[node name="ShipMesh" type="MeshInstance3D" parent="PlayerShipShape"]
|
||||
material_override = SubResource("StandardMaterial3D_g0mto")
|
||||
mesh = SubResource("BoxMesh_d2exa")
|
||||
skeleton = NodePath("../..")
|
||||
|
||||
[node name="ShipToShipCol" type="CollisionShape3D" parent="PlayerShipShape"]
|
||||
shape = SubResource("BoxShape3D_6gbwt")
|
||||
|
||||
[node name="PlayerDetectionArea" type="Area3D" parent="."]
|
||||
|
||||
[node name="PlayerDetectionAreaCol" type="CollisionShape3D" parent="PlayerDetectionArea"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.55551, 0)
|
||||
shape = SubResource("BoxShape3D_7o08p")
|
@ -1,4 +1,4 @@
|
||||
|
||||
class_name Ship
|
||||
extends RigidBody3D
|
||||
|
||||
@export var ship_area: Area3D
|
||||
|
@ -28,7 +28,6 @@ file_logging/enable_file_logging=true
|
||||
|
||||
window/size/viewport_width=1280
|
||||
window/size/viewport_height=720
|
||||
window/vsync/vsync_mode=0
|
||||
|
||||
[dotnet]
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user