fix player camera offset and tweak fog
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@@ -44,7 +44,7 @@ head = NodePath("Neck/head")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.297908, 0)
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[node name="Camera3D" type="Camera3D" parent="Neck"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.222076, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.144889, 0)
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[node name="head" parent="Neck" instance=ExtResource("3_wnvi2")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.222076, 0)
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