sync anims
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@@ -22,6 +22,9 @@ properties/2/replication_mode = 2
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properties/3/path = NodePath(".:scale")
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properties/3/spawn = true
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properties/3/replication_mode = 2
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properties/4/path = NodePath("Mesh/AnimationPlayer:current_animation")
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properties/4/spawn = true
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properties/4/replication_mode = 2
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[node name="Player" type="CharacterBody3D" node_paths=PackedStringArray("camera", "neck", "body", "head", "animation_player")]
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collision_layer = 2
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