Add new character model
This commit is contained in:
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@@ -1,8 +1,11 @@
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[gd_scene load_steps=7 format=3 uid="uid://csmfxg011xisf"]
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[gd_scene load_steps=8 format=3 uid="uid://csmfxg011xisf"]
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[ext_resource type="Script" uid="uid://dopyfulbw2mx5" path="res://player/player.gd" id="1_ulp21"]
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[ext_resource type="PackedScene" uid="uid://caons6q8u2qt2" path="res://player/player.blend" id="2_3c3w1"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ehsmr"]
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radius = 0.153372
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height = 1.37733
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[sub_resource type="CapsuleMesh" id="CapsuleMesh_ulp21"]
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radius = 0.3
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@@ -32,28 +35,29 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.399442, 0.0644827)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("CapsuleShape3D_ehsmr")
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[node name="Mesh" type="Node3D" parent="."]
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[node name="Bean" type="Node3D" parent="."]
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transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)
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visible = false
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Mesh"]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Bean"]
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transform = Transform3D(1, 0, 0, 0, 0.89961, 0, 0, 0, 1, 0, -0.318288, 0)
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layers = 2
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mesh = SubResource("CapsuleMesh_ulp21")
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skeleton = NodePath("../..")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="Mesh"]
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="Bean"]
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transform = Transform3D(1.41676, 0, 0, 0, 1.31718, 0, 0, 0, 1.22029, 0, 0.415995, 0)
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layers = 2
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mesh = SubResource("PrismMesh_3c3w1")
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skeleton = NodePath("../..")
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="Mesh"]
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[node name="MeshInstance3D3" type="MeshInstance3D" parent="Bean"]
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transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, -0.0855882, 0.409407, 0.293333)
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layers = 2
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mesh = SubResource("SphereMesh_wnvi2")
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skeleton = NodePath("../..")
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[node name="MeshInstance3D4" type="MeshInstance3D" parent="Mesh"]
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[node name="MeshInstance3D4" type="MeshInstance3D" parent="Bean"]
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transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0.0770122, 0.409407, 0.293333)
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layers = 2
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mesh = SubResource("SphereMesh_wnvi2")
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@@ -66,3 +70,5 @@ text = "Username"
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[node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."]
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replication_config = SubResource("SceneReplicationConfig_ulp21")
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[node name="Mesh" parent="." instance=ExtResource("2_3c3w1")]
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BIN
splunk/player/player.blend
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BIN
splunk/player/player.blend
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53
splunk/player/player.blend.import
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53
splunk/player/player.blend.import
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@@ -0,0 +1,53 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://caons6q8u2qt2"
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path="res://.godot/imported/player.blend-216ce6e732c258e973626ec2ccac6d19.scn"
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[deps]
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source_file="res://player/player.blend"
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dest_files=["res://.godot/imported/player.blend-216ce6e732c258e973626ec2ccac6d19.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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blender/nodes/visible=0
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blender/nodes/active_collection_only=false
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blender/nodes/punctual_lights=true
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blender/nodes/cameras=true
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blender/nodes/custom_properties=true
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blender/nodes/modifiers=1
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blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/materials/unpack_enabled=true
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blender/materials/export_materials=1
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blender/animation/limit_playback=true
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blender/animation/always_sample=true
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blender/animation/group_tracks=true
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BIN
splunk/player/player.blend1
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BIN
splunk/player/player.blend1
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@@ -19,6 +19,7 @@ func _ready():
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camera_node.make_current()
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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$Mesh.hide()
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$Label3D.hide()
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func set_player_name(peer_id: String, player_name: String):
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BIN
splunk/player/textures/arms.png
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BIN
splunk/player/textures/arms.png
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After Width: | Height: | Size: 69 KiB |
35
splunk/player/textures/arms.png.import
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35
splunk/player/textures/arms.png.import
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@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://duqmryk4caogn"
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path.s3tc="res://.godot/imported/arms.png-c03c798cb61a16c352c998058bb5ba07.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://player/textures/arms.png"
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dest_files=["res://.godot/imported/arms.png-c03c798cb61a16c352c998058bb5ba07.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
splunk/player/textures/body.png
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BIN
splunk/player/textures/body.png
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After Width: | Height: | Size: 79 KiB |
35
splunk/player/textures/body.png.import
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splunk/player/textures/body.png.import
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@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://soon8fejkbpi"
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path.s3tc="res://.godot/imported/body.png-8538a92e4d8adfcb74ea6ee2f8ff59b0.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://player/textures/body.png"
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dest_files=["res://.godot/imported/body.png-8538a92e4d8adfcb74ea6ee2f8ff59b0.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
splunk/player/textures/feet.png
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BIN
splunk/player/textures/feet.png
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After Width: | Height: | Size: 73 KiB |
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splunk/player/textures/feet.png.import
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splunk/player/textures/feet.png.import
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@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d1opx7wmrdxie"
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path.s3tc="res://.godot/imported/feet.png-5fda5a3596df7f6058e8acac591e0ee2.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://player/textures/feet.png"
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dest_files=["res://.godot/imported/feet.png-5fda5a3596df7f6058e8acac591e0ee2.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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BIN
splunk/player/textures/head.png
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BIN
splunk/player/textures/head.png
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After Width: | Height: | Size: 97 KiB |
35
splunk/player/textures/head.png.import
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35
splunk/player/textures/head.png.import
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@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://8wxeis3pudx7"
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path.s3tc="res://.godot/imported/head.png-d658783ec5627f70f3e95905a0beaf97.s3tc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://player/textures/head.png"
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dest_files=["res://.godot/imported/head.png-d658783ec5627f70f3e95905a0beaf97.s3tc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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