CogwheelUnity/Cogwheel/Library/PackageCache/com.unity.timeline@1.7.6/Samples~/Customization/Text/TextPlayableBehaviour.cs
Spudnut2000 86e8b2168c Init
2024-10-01 23:23:13 -05:00

26 lines
617 B
C#

#if TEXT_TRACK_REQUIRES_TEXTMESH_PRO
using System;
using UnityEngine;
using UnityEngine.Playables;
namespace Timeline.Samples
{
// Runtime representation of a TextClip.
// The Serializable attribute is required to be animated by timeline, and used as a template.
[Serializable]
public class TextPlayableBehaviour : PlayableBehaviour
{
[Tooltip("The color of the text")]
public Color color = Color.white;
[Tooltip("The size of the font to use")]
public int fontSize = 14;
[Tooltip("The text to display")]
public string text = "";
}
}
#endif