CogwheelUnity/Cogwheel/Library/PackageCache/com.unity.ide.visualstudio@2.0.22/Editor/ProjectGeneration/FileIOProvider.cs
Spudnut2000 86e8b2168c Init
2024-10-01 23:23:13 -05:00

37 lines
970 B
C#

/*---------------------------------------------------------------------------------------------
* Copyright (c) Unity Technologies.
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
using System.IO;
using System.Text;
namespace Microsoft.Unity.VisualStudio.Editor
{
public interface IFileIO
{
bool Exists(string fileName);
string ReadAllText(string fileName);
void WriteAllText(string fileName, string content);
}
class FileIOProvider : IFileIO
{
public bool Exists(string fileName)
{
return File.Exists(fileName);
}
public string ReadAllText(string fileName)
{
return File.ReadAllText(fileName);
}
public void WriteAllText(string fileName, string content)
{
File.WriteAllText(fileName, content, Encoding.UTF8);
}
}
}